/* * Networking abstraction in PuTTY. * * The way this works is: a back end can choose to open any number * of sockets - including zero, which might be necessary in some. * It can register a function to be called when data comes in on * any given one, and it can call the networking abstraction to * send data without having to worry about blocking. The stuff * behind the abstraction takes care of selects and nonblocking * writes and all that sort of painful gubbins. * * If urgent data comes in on a socket, the back end will read and * discard up to the urgent pointer, then read the urgent byte and * send _that_ to the receiver function with `urgent' set. */ #ifndef PUTTY_NETWORK_H #define PUTTY_NETWORK_H typedef struct Socket_tag *Socket; typedef struct SockAddr_tag *SockAddr; typedef int (*sk_receiver_t)(Socket s, int urgent, char *data, int len); void sk_init(void); /* called once at program startup */ SockAddr sk_namelookup(char *host, char **canonicalname); void sk_addr_free(SockAddr addr); Socket sk_new(SockAddr addr, int port, sk_receiver_t receiver); void sk_close(Socket s); void sk_write(Socket s, char *buf, int len); void sk_write_oob(Socket s, char *buf, int len); /* * Each socket abstraction contains a `void *' private field in * which the client can keep state. */ void sk_set_private_ptr(Socket s, void *ptr); void *sk_get_private_ptr(Socket s); /* * Special error values are returned from sk_namelookup and sk_new * if there's a problem. These functions extract an error message, * or return NULL if there's no problem. */ char *sk_addr_error(SockAddr addr); char *sk_socket_error(Socket addr); #endif