#ifndef __ZSERVER_H__ #define __ZSERVER_H__ /* This file is part of the Project Athena Zephyr Notification System. * It contains declarations for use in the server. * * Created by: John T. Kohl * * $Id: zserver.h,v 1.51 1999/01/22 23:19:53 ghudson Exp $ * * Copyright (c) 1987,1988,1991 by the Massachusetts Institute of Technology. * For copying and distribution information, see the file * "mit-copyright.h". */ #include #include #include #include "zsrv_err.h" #include "timer.h" #include "zsrv_conf.h" /* configuration params */ #include "zstring.h" #include "access.h" #include "acl.h" #ifdef HAVE_KRB4 /* Kerberos-specific library interfaces used only by the server. */ extern C_Block __Zephyr_session; #define ZGetSession() (__Zephyr_session) Code_t ZFormatAuthenticNotice __P((ZNotice_t*, char*, int, int*, C_Block)); #endif /* For krb_rd_req prototype and definition. */ #ifndef KRB_INT32 #define KRB_INT32 ZEPHYR_INT32 #endif /* These macros are for insertion into and deletion from a singly-linked list * with back pointers to the previous element's next pointer. In order to * make these macros act like expressions, they use the comma operator for * sequenced evaluations of assignment, and "a && b" for "evaluate assignment * b if expression a is true". */ #define LIST_INSERT(head, elem) \ ((elem)->next = *(head), \ (*head) && ((*(head))->prev_p = &(elem)->next), \ (*head) = (elem), (elem)->prev_p = (head)) #define LIST_DELETE(elem) \ (*(elem)->prev_p = (elem)->next, \ (elem)->next && ((elem)->next->prev_p = (elem)->prev_p)) /* Current time as cached by main(); use instead of time(). */ #define NOW t_local.tv_sec #ifdef HAVE_KRB4 #ifndef NOENCRYPTION /* Kerberos shouldn't stick us with array types... */ typedef struct { des_key_schedule s; } Sched; #endif #endif typedef struct _Destination Destination; typedef struct _Destlist Destlist; typedef struct _Realm Realm; typedef struct _Realmname Realmname; typedef struct _Client Client; typedef struct _Triplet Triplet; typedef enum _Server_state Server_state; typedef struct _Unacked Unacked; typedef struct _Pending Pending; typedef struct _Server Server; typedef enum _Sent_type Sent_type; typedef struct _Statistic Statistic; struct _Destination { String *classname; String *inst; String *recip; }; struct _Destlist { Destination dest; struct _Destlist *next, **prev_p; }; struct _Realm { char name[REALM_SZ]; int count; struct sockaddr_in *addrs; int idx; /* which server we are connected to */ Destlist *subs; Client *client; long tkt_try; }; struct _Realmname { char name[REALM_SZ]; char **servers; int nused; int nservers; }; struct _Client { struct sockaddr_in addr; /* ipaddr/port of client */ Destlist *subs ; /* subscriptions */ #ifdef HAVE_KRB4 C_Block session_key; /* session key for this client */ #endif /* HAVE_KRB4 */ String *principal; /* krb principal of user */ int last_send; /* Counter for last sent packet. */ time_t last_ack; /* Time of last received ack */ Realm *realm; struct _Client *next, **prev_p; }; struct _Triplet { Destination dest; Acl *acl; Client **clients; int clients_size; struct _Triplet *next, **prev_p; }; enum _Server_state { SERV_UP, /* Server is up */ SERV_TARDY, /* Server due for a hello */ SERV_DEAD, /* Server is considered dead */ SERV_STARTING /* Server is between dead and up */ }; struct _Unacked { Timer *timer; /* timer for retransmit */ Client *client; /* responsible client, or NULL */ short rexmits; /* number of retransmits */ short packsz; /* size of packet */ char *packet; /* ptr to packet */ ZUnique_Id_t uid; /* uid of packet */ struct sockaddr_in ack_addr; union { /* address to send to */ struct sockaddr_in addr; /* client address */ int srv_idx; /* index of server */ struct { int rlm_idx; /* index of realm */ int rlm_srv_idx; /* index of server in realm */ } rlm; } dest; struct _Unacked *next, **prev_p; }; struct _Pending { char *packet; /* the notice (in pkt form) */ short len; /* len of pkt */ unsigned int auth; /* whether it is authentic */ struct sockaddr_in who; /* the addr of the sender */ struct _Pending *next; }; struct _Server { Server_state state; /* server's state */ struct sockaddr_in addr; /* server's address */ long timeout; /* Length of timeout in sec */ Timer *timer; /* timer for this server */ Pending *queue; /* queue of packets to send to this server when done dumping */ Pending *queue_last; /* last packet on queue */ short num_hello_sent; /* number of hello's sent */ unsigned int dumping; /* 1 if dumping, so we should queue */ char addr_str[16]; /* text version of address */ }; enum _Sent_type { NOT_SENT, /* message was not xmitted */ SENT, /* message was xmitted */ AUTH_FAILED, /* authentication failed */ NOT_FOUND /* user not found for uloc */ }; /* statistics gathering */ struct _Statistic { int val; char *str; }; /* Function declarations */ /* found in bdump.c */ void bdump_get __P((ZNotice_t *notice, int auth, struct sockaddr_in *who, Server *server)); void bdump_send __P((void)); void bdump_offer __P((struct sockaddr_in *who)); Code_t bdump_send_list_tcp __P((ZNotice_Kind_t kind, struct sockaddr_in *addr, char *class_name, char *inst, char *opcode, char *sender, char *recip, char **lyst, int num)); int get_tgt __P((void)); /* found in class.c */ extern String *class_control, *class_admin, *class_hm; extern String *class_ulogin, *class_ulocate; int ZDest_eq __P((Destination *d1, Destination *d2)); Code_t triplet_register __P((Client *client, Destination *dest, Realm *realm)); Code_t triplet_deregister __P((Client *client, Destination *dest, Realm *realm)); Code_t class_restrict __P((char *class, Acl *acl)); Code_t class_setup_restricted __P((char *class, Acl *acl)); Client **triplet_lookup __P((Destination *dest)); Acl *class_get_acl __P((String *class)); int dest_eq __P((Destination *d1, Destination *d2)); int order_dest_strings __P((Destination *d1, Destination *d2)); void triplet_dump_subs __P((FILE *fp)); /* found in client.c */ Code_t client_register __P((ZNotice_t *notice, struct in_addr *host, Client **client_p, int wantdefaults)); void client_deregister __P((Client *client, int flush)); void client_flush_host __P((struct in_addr *host)); void client_dump_clients __P((FILE *fp)); Client *client_find __P((struct in_addr *host, unsigned int port)); Code_t client_send_clients __P((void)); /* found in common.c */ char *strsave __P((const char *str)); unsigned long hash __P((const char *)); void dump_quote __P((char *p, FILE *fp)); /* found in dispatch.c */ void handle_packet __P((void)); void clt_ack __P((ZNotice_t *notice, struct sockaddr_in *who, Sent_type sent)); void nack_release __P((Client *client)); void sendit __P((ZNotice_t *notice, int auth, struct sockaddr_in *who, int external)); void rexmit __P((void *)); void xmit __P((ZNotice_t *notice, struct sockaddr_in *dest, int auth, Client *client)); Code_t hostm_dispatch __P((ZNotice_t *notice, int auth, struct sockaddr_in *who, Server *server)); Code_t control_dispatch __P((ZNotice_t *notice, int auth, struct sockaddr_in *who, Server *server)); Code_t xmit_frag __P((ZNotice_t *notice, char *buf, int len, int waitforack)); void hostm_shutdown __P((void)); /* found in kstuff.c */ #ifdef HAVE_KRB4 int GetKerberosData __P((int, struct in_addr, AUTH_DAT *, char *, char *)); Code_t SendKerberosData __P((int, KTEXT, char *, char *)); void sweep_ticket_hash_table __P((void *)); #endif /* found in kopt.c */ #ifdef HAVE_KRB4 #ifndef NOENCRYPTION Sched *check_key_sched_cache __P((des_cblock key)); void add_to_key_sched_cache __P((des_cblock key, Sched *sched)); int krb_set_key __P((char *key, int cvt)); int krb_rd_req __P((KTEXT authent, char *service, char *instance, unsigned KRB_INT32 from_addr, AUTH_DAT *ad, char *fn)); int krb_find_ticket __P((KTEXT authent, KTEXT ticket)); int krb_get_lrealm __P((char *r, int n)); #endif #endif /* found in server.c */ void server_timo __P((void *which)); void server_dump_servers __P((FILE *fp)); void server_init __P((void)); void server_shutdown __P((void)); void server_forward __P((ZNotice_t *notice, int auth, struct sockaddr_in *who)); void server_kill_clt __P((Client *client)); void server_pending_free __P((Pending *pending)); void server_self_queue __P((ZNotice_t *, int, struct sockaddr_in *)); void server_send_queue __P((Server *)); void server_reset __P((void)); int is_server(); Server *server_which_server __P((struct sockaddr_in *who)); Pending *server_dequeue __P((Server *server)); Code_t server_dispatch __P((ZNotice_t *notice, int auth, struct sockaddr_in *who)); Code_t server_adispatch __P((ZNotice_t *notice, int auth, struct sockaddr_in *who, Server *server)); /* found in subscr.c */ Code_t subscr_cancel __P((struct sockaddr_in *sin, ZNotice_t *notice)); Code_t subscr_subscribe __P((Client *who, ZNotice_t *notice)); Code_t subscr_send_subs __P((Client *client)); void subscr_cancel_client __P((Client *client)); void subscr_sendlist __P((ZNotice_t *notice, int auth, struct sockaddr_in *who)); void subscr_dump_subs __P((FILE *fp, Destlist *subs)); void subscr_reset __P((void)); Code_t subscr_def_subs __P((Client *who)); /* found in uloc.c */ void uloc_hflush __P((struct in_addr *addr)); void uloc_flush_client __P((struct sockaddr_in *sin)); void uloc_dump_locs __P((FILE *fp)); Code_t ulogin_dispatch __P((ZNotice_t *notice, int auth, struct sockaddr_in *who, Server *server)); Code_t ulocate_dispatch __P((ZNotice_t *notice, int auth, struct sockaddr_in *who, Server *server)); Code_t uloc_send_locations __P((void)); /* found in realm.c */ Realm *realm_which_realm __P((struct sockaddr_in *who)); Realm *realm_get_realm_by_name __P((char *name)); void realm_handoff(ZNotice_t *, int, struct sockaddr_in *, Realm *, int); char *realm_expand_realm(char *); void realm_init __P((void)); Code_t ZCheckRealmAuthentication __P((ZNotice_t *, struct sockaddr_in *, char *)); Code_t realm_control_dispatch __P((ZNotice_t *, int, struct sockaddr_in *, Server *, Realm *)); /* found in version.c */ char *get_version __P((void)); /* global identifiers */ /* found in main.c */ int packets_waiting __P((void)); extern struct sockaddr_in srv_addr; /* server socket address */ extern unsigned short hm_port; /* host manager receiver port */ extern unsigned short hm_srv_port; /* host manager server sending port */ extern int srv_socket; /* dgram sockets for clients and other servers */ extern int bdump_socket; /* brain dump socket (closed most of the time) */ extern fd_set interesting; /* the file descrips we are listening to right now */ extern int nfds; /* number to look at in select() */ extern int zdebug; extern char myname[]; /* domain name of this host */ #ifndef HAVE_HESIOD extern char list_file[]; #endif #ifdef HAVE_KRB4 extern char srvtab_file[]; extern char my_realm[]; #endif extern char acl_dir[]; extern char subs_file[]; extern const char version[]; extern u_long npackets; /* num of packets processed */ extern time_t uptime; /* time we started */ extern struct in_addr my_addr; extern struct timeval t_local; /* current time */ /* found in bdump.c */ extern int bdumping; /* are we processing a bdump packet? */ extern int bdump_concurrent; /* set while processing a packet * concurrently during a braindump. */ /* found in dispatch.c */ extern Statistic i_s_ctls, i_s_logins, i_s_admins, i_s_locates; extern int rexmit_times[]; /* found in server.c */ extern Server *otherservers; /* array of servers */ extern int me_server_idx; /* me (in the array of servers) */ extern int nservers; /* number of other servers*/ /* found in subscr.c */ extern String *empty; extern String *wildcard_instance; extern struct in_addr my_addr; /* my inet address */ #define class_is_control(classname) (classname == class_control) #define class_is_admin(classname) (classname == class_admin) #define class_is_hm(classname) (classname == class_hm) #define class_is_ulogin(classname) (classname == class_ulogin) #define class_is_ulocate(classname) (classname == class_ulocate) #define ADMIN_HELLO "HELLO" /* Opcode: hello, are you there */ #define ADMIN_IMHERE "IHEARDYOU" /* Opcode: yes, I am here */ #define ADMIN_SHUTDOWN "GOODBYE" /* Opcode: I am shutting down */ #define ADMIN_BDUMP "DUMP_AVAIL" /* Opcode: I will give you a dump */ #define ADMIN_DONE "DUMP_DONE" /* Opcode: brain dump for this server is complete */ #define ADMIN_NEWCLT "NEXT_CLIENT" /* Opcode: this is a new client */ #define ADMIN_KILL_CLT "KILL_CLIENT" /* Opcode: client is dead, remove */ #define ADMIN_STATUS "STATUS" /* Opcode: please send status */ #define ADMIN_NEWREALM "NEXT_REALM" /* Opcode: this is a new realm */ #define REALM_REQ_LOCATE "REQ_LOCATE" /* Opcode: request a location */ #define REALM_ANS_LOCATE "ANS_LOCATE" /* Opcode: answer to location */ /* me_server_idx is the index into otherservers of this server descriptor. */ /* the 'limbo' server is always the first server */ #define me_server (&otherservers[me_server_idx]) #define limbo_server_idx() (0) #define limbo_server (&otherservers[limbo_server_idx()]) #define msgs_queued() (ZQLength() || otherservers[me_server_idx].queue) #define ack(a,b) clt_ack(a,b,SENT) #define nack(a,b) clt_ack(a,b,NOT_SENT) #define min(a,b) ((a) < (b) ? (a) : (b)) #define max(a,b) ((a) > (b) ? (a) : (b)) #define START_CRITICAL_CODE #define END_CRITICAL_CODE /* the instance that matches all instances */ #define WILDCARD_INSTANCE "*" /* debugging macros */ #ifdef DEBUG #define zdbug(s1) if (zdebug) syslog s1; #else /* !DEBUG */ #define zdbug(s1) #endif /* DEBUG */ #endif /* !__ZSERVER_H__ */