int (*write_oob) (Socket s, const char *data, int len);
void (*write_eof) (Socket s);
void (*flush) (Socket s);
- void (*set_private_ptr) (Socket s, void *ptr);
- void *(*get_private_ptr) (Socket s);
void (*set_frozen) (Socket s, int is_frozen);
/* ignored by tcp, but vital for ssl */
const char *(*socket_error) (Socket s);
Conf *conf, int addressfamily);
SockAddr name_lookup(char *host, int port, char **canonicalname,
Conf *conf, int addressfamily);
+int proxy_for_destination (SockAddr addr, const char *hostname, int port,
+ Conf *conf);
/* platform-dependent callback from new_connection() */
/* (same caveat about addr as new_connection()) */
SockAddr sk_namelookup(const char *host, char **canonicalname, int address_family);
SockAddr sk_nonamelookup(const char *host);
void sk_getaddr(SockAddr addr, char *buf, int buflen);
+int sk_addr_needs_port(SockAddr addr);
int sk_hostname_is_local(const char *name);
int sk_address_is_local(SockAddr addr);
int sk_address_is_special_local(SockAddr addr);
#define plug_accepting(p, constructor, ctx) (((*p)->accepting)(p, constructor, ctx))
#endif
-/*
- * Each socket abstraction contains a `void *' private field in
- * which the client can keep state.
- *
- * This is perhaps unnecessary now that we have the notion of a plug,
- * but there is some existing code that uses it, so it stays.
- */
-#define sk_set_private_ptr(s, ptr) (((*s)->set_private_ptr) (s, ptr))
-#define sk_get_private_ptr(s) (((*s)->get_private_ptr) (s))
-
/*
* Special error values are returned from sk_namelookup and sk_new
* if there's a problem. These functions extract an error message,