+/*
+ * "Raw" backend.
+ */
+
#include <stdio.h>
#include <stdlib.h>
Socket s;
int bufsize;
void *frontend;
+ int sent_console_eof, sent_socket_eof;
} *Raw;
static void raw_size(void *handle, int width, int height);
sk_set_frozen(raw->s, backlog > RAW_MAX_BACKLOG);
}
-static int raw_closing(Plug plug, char *error_msg, int error_code,
- int calling_back)
+static void raw_log(Plug plug, int type, SockAddr addr, int port,
+ const char *error_msg, int error_code)
{
Raw raw = (Raw) plug;
+ char addrbuf[256], *msg;
- if (raw->s) {
- sk_close(raw->s);
- raw->s = NULL;
+ sk_getaddr(addr, addrbuf, lenof(addrbuf));
+
+ if (type == 0)
+ msg = dupprintf("Connecting to %s port %d", addrbuf, port);
+ else
+ msg = dupprintf("Failed to connect to %s: %s", addrbuf, error_msg);
+
+ logevent(raw->frontend, msg);
+}
+
+static void raw_check_close(Raw raw)
+{
+ /*
+ * Called after we send EOF on either the socket or the console.
+ * Its job is to wind up the session once we have sent EOF on both.
+ */
+ if (raw->sent_console_eof && raw->sent_socket_eof) {
+ if (raw->s) {
+ sk_close(raw->s);
+ raw->s = NULL;
+ notify_remote_exit(raw->frontend);
+ }
}
+}
+
+static int raw_closing(Plug plug, const char *error_msg, int error_code,
+ int calling_back)
+{
+ Raw raw = (Raw) plug;
+
if (error_msg) {
- /* A socket error has occurred. */
- logevent(raw->frontend, error_msg);
- connection_fatal("%s", error_msg);
- } /* Otherwise, the remote side closed the connection normally. */
+ /* A socket error has occurred. */
+ if (raw->s) {
+ sk_close(raw->s);
+ raw->s = NULL;
+ notify_remote_exit(raw->frontend);
+ }
+ logevent(raw->frontend, error_msg);
+ connection_fatal(raw->frontend, "%s", error_msg);
+ } else {
+ /* Otherwise, the remote side closed the connection normally. */
+ if (!raw->sent_console_eof && from_backend_eof(raw->frontend)) {
+ /*
+ * The front end wants us to close the outgoing side of the
+ * connection as soon as we see EOF from the far end.
+ */
+ if (!raw->sent_socket_eof) {
+ if (raw->s)
+ sk_write_eof(raw->s);
+ raw->sent_socket_eof= TRUE;
+ }
+ }
+ raw->sent_console_eof = TRUE;
+ raw_check_close(raw);
+ }
return 0;
}
* Also places the canonical host name into `realhost'. It must be
* freed by the caller.
*/
-static char *raw_init(void *frontend_handle, void **backend_handle,
- char *host, int port, char **realhost, int nodelay)
+static const char *raw_init(void *frontend_handle, void **backend_handle,
+ Conf *conf,
+ char *host, int port, char **realhost, int nodelay,
+ int keepalive)
{
static const struct plug_function_table fn_table = {
+ raw_log,
raw_closing,
raw_receive,
raw_sent
};
SockAddr addr;
- char *err;
+ const char *err;
Raw raw;
+ int addressfamily;
+ char *loghost;
- raw = smalloc(sizeof(*raw));
+ raw = snew(struct raw_backend_data);
raw->fn = &fn_table;
raw->s = NULL;
*backend_handle = raw;
+ raw->sent_console_eof = raw->sent_socket_eof = FALSE;
raw->frontend = frontend_handle;
+ addressfamily = conf_get_int(conf, CONF_addressfamily);
/*
* Try to find host.
*/
{
char *buf;
- buf = dupprintf("Looking up host \"%s\"", host);
+ buf = dupprintf("Looking up host \"%s\"%s", host,
+ (addressfamily == ADDRTYPE_IPV4 ? " (IPv4)" :
+ (addressfamily == ADDRTYPE_IPV6 ? " (IPv6)" :
+ "")));
logevent(raw->frontend, buf);
sfree(buf);
}
- addr = sk_namelookup(host, realhost);
- if ((err = sk_addr_error(addr)))
+ addr = name_lookup(host, port, realhost, conf, addressfamily);
+ if ((err = sk_addr_error(addr)) != NULL) {
+ sk_addr_free(addr);
return err;
+ }
if (port < 0)
port = 23; /* default telnet port */
/*
* Open socket.
*/
- {
- char *buf, addrbuf[100];
- sk_getaddr(addr, addrbuf, 100);
- buf = dupprintf("Connecting to %s port %d", addrbuf, port);
- logevent(raw->frontend, buf);
- sfree(buf);
- }
- raw->s = new_connection(addr, *realhost, port, 0, 1, nodelay, (Plug) raw);
- if ((err = sk_socket_error(raw->s)))
+ raw->s = new_connection(addr, *realhost, port, 0, 1, nodelay, keepalive,
+ (Plug) raw, conf);
+ if ((err = sk_socket_error(raw->s)) != NULL)
return err;
- sk_addr_free(addr);
+ loghost = conf_get_str(conf, CONF_loghost);
+ if (*loghost) {
+ char *colon;
+
+ sfree(*realhost);
+ *realhost = dupstr(loghost);
+ colon = strrchr(*realhost, ':');
+ if (colon) {
+ /*
+ * FIXME: if we ever update this aspect of ssh.c for
+ * IPv6 literal management, this should change in line
+ * with it.
+ */
+ *colon++ = '\0';
+ }
+ }
return NULL;
}
+static void raw_free(void *handle)
+{
+ Raw raw = (Raw) handle;
+
+ if (raw->s)
+ sk_close(raw->s);
+ sfree(raw);
+}
+
+/*
+ * Stub routine (we don't have any need to reconfigure this backend).
+ */
+static void raw_reconfig(void *handle, Conf *conf)
+{
+}
+
/*
* Called to send data down the raw connection.
*/
}
/*
- * Send raw special codes.
+ * Send raw special codes. We only handle outgoing EOF here.
*/
static void raw_special(void *handle, Telnet_Special code)
{
- /* Do nothing! */
+ Raw raw = (Raw) handle;
+ if (code == TS_EOF && raw->s) {
+ sk_write_eof(raw->s);
+ raw->sent_socket_eof= TRUE;
+ raw_check_close(raw);
+ }
+
return;
}
-static Socket raw_socket(void *handle)
+/*
+ * Return a list of the special codes that make sense in this
+ * protocol.
+ */
+static const struct telnet_special *raw_get_specials(void *handle)
+{
+ return NULL;
+}
+
+static int raw_connected(void *handle)
{
Raw raw = (Raw) handle;
- return raw->s;
+ return raw->s != NULL;
}
static int raw_sendok(void *handle)
static int raw_exitcode(void *handle)
{
- /* Exit codes are a meaningless concept in the Raw protocol */
+ Raw raw = (Raw) handle;
+ if (raw->s != NULL)
+ return -1; /* still connected */
+ else
+ /* Exit codes are a meaningless concept in the Raw protocol */
+ return 0;
+}
+
+/*
+ * cfg_info for Raw does nothing at all.
+ */
+static int raw_cfg_info(void *handle)
+{
return 0;
}
Backend raw_backend = {
raw_init,
+ raw_free,
+ raw_reconfig,
raw_send,
raw_sendbuffer,
raw_size,
raw_special,
- raw_socket,
+ raw_get_specials,
+ raw_connected,
raw_exitcode,
raw_sendok,
raw_ldisc,
raw_provide_ldisc,
raw_provide_logctx,
raw_unthrottle,
- 1
+ raw_cfg_info,
+ "raw",
+ PROT_RAW,
+ 0
};