+ if (strict) {
+ if (type == OBJ_BLOB) {
+ struct blob *blob = lookup_blob(sha1);
+ if (blob)
+ blob->object.flags |= FLAG_CHECKED;
+ else
+ die("invalid blob object %s", sha1_to_hex(sha1));
+ } else {
+ struct object *obj;
+ int eaten;
+ void *buf = (void *) data;
+
+ /*
+ * we do not need to free the memory here, as the
+ * buf is deleted by the caller.
+ */
+ obj = parse_object_buffer(sha1, type, size, buf, &eaten);
+ if (!obj)
+ die("invalid %s", typename(type));
+ if (fsck_object(obj, 1, fsck_error_function))
+ die("Error in object");
+ if (fsck_walk(obj, mark_link, 0))
+ die("Not all child objects of %s are reachable", sha1_to_hex(obj->sha1));
+
+ if (obj->type == OBJ_TREE) {
+ struct tree *item = (struct tree *) obj;
+ item->buffer = NULL;
+ }
+ if (obj->type == OBJ_COMMIT) {
+ struct commit *commit = (struct commit *) obj;
+ commit->buffer = NULL;
+ }
+ obj->flags |= FLAG_CHECKED;
+ }
+ }