+
+if (defined $makefiles{'vstudio10'} || defined $makefiles{'vstudio12'}) {
+
+ ##-- Visual Studio 2010+ Solution and Projects
+
+ if (defined $makefiles{'vstudio10'}) {
+ create_vs_solution('vstudio10', "2010", "11.00", "v100");
+ }
+
+ if (defined $makefiles{'vstudio12'}) {
+ create_vs_solution('vstudio12', "2012", "12.00", "v110");
+ }
+
+ sub create_vs_solution {
+ my ($makefilename, $name, $version, $toolsver) = @_;
+
+ $dirpfx = &dirpfx($makefiles{$makefilename}, "\\");
+
+ @deps = &deps("X.obj", "X.res", $dirpfx, "\\", $makefilename);
+ %all_object_deps = map {$_->{obj} => $_->{deps}} @deps;
+
+ my @prognames = &prognames("G:C");
+
+ # Create the solution file.
+ mkdir $makefiles{$makefilename}
+ if(! -f $makefiles{$makefilename});
+ chdir $makefiles{$makefilename};
+
+ open OUT, ">$project_name.sln"; select OUT;
+
+ print
+ "Microsoft Visual Studio Solution File, Format Version $version\n" .
+ "# Visual Studio $name\n";
+
+ my %projguids = ();
+ foreach $progname (@prognames) {
+ ($windows_project, $type) = split ",", $progname;
+
+ $projguids{$windows_project} = $guid =
+ &invent_guid("project:$progname");
+
+ print
+ "Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"$windows_project\", \"$windows_project\\$windows_project.vcxproj\", \"{$guid}\"\n" .
+ "EndProject\n";
+ }
+
+ print
+ "Global\n" .
+ " GlobalSection(SolutionConfigurationPlatforms) = preSolution\n" .
+ " Debug|Win32 = Debug|Win32\n" .
+ " Release|Win32 = Release|Win32\n" .
+ " EndGlobalSection\n" .
+ " GlobalSection(ProjectConfigurationPlatforms) = postSolution\n" ;
+
+ foreach my $projguid (values %projguids) {
+ print
+ " {$projguid}.Debug|Win32.ActiveCfg = Debug|Win32\n" .
+ " {$projguid}.Debug|Win32.Build.0 = Debug|Win32\n" .
+ " {$projguid}.Release|Win32.ActiveCfg = Release|Win32\n" .
+ " {$projguid}.Release|Win32.Build.0 = Release|Win32\n";
+ }
+
+ print
+ " EndGlobalSection\n" .
+ " GlobalSection(SolutionProperties) = preSolution\n" .
+ " HideSolutionNode = FALSE\n" .
+ " EndGlobalSection\n" .
+ "EndGlobal\n";
+
+ select STDOUT; close OUT;
+
+ foreach $progname (@prognames) {
+ ($windows_project, $type) = split ",", $progname;
+ create_vs_project(\%all_object_deps, $windows_project, $type, $projguids{$windows_project}, $toolsver);
+ }
+
+ chdir $orig_dir;
+ }
+
+ sub create_vs_project {
+ my ($all_object_deps, $windows_project, $type, $projguid, $toolsver) = @_;
+
+ # Break down the project's dependency information into the appropriate
+ # groups.
+ %seen_objects = ();
+ %lib_files = ();
+ %source_files = ();
+ %header_files = ();
+ %resource_files = ();
+ %icon_files = ();
+
+ @object_files = split " ", &objects($progname, "X.obj", "X.res", "X.lib");
+ foreach $object_file (@object_files) {
+ next if defined $seen_objects{$object_file};
+ $seen_objects{$object_file} = 1;
+
+ if($object_file =~ /\.lib$/io) {
+ $lib_files{$object_file} = 1;
+ next;
+ }
+
+ $object_deps = $all_object_deps{$object_file};
+ foreach $object_dep (@$object_deps) {
+ if($object_dep eq $object_deps->[0]) {
+ if($object_dep =~ /\.c$/io) {
+ $source_files{$object_dep} = 1;
+ } elsif($object_dep =~ /\.rc$/io) {
+ $resource_files{$object_dep} = 1;
+ }
+ } elsif ($object_dep =~ /\.[ch]$/io) {
+ $header_files{$object_dep} = 1;
+ } elsif ($object_dep =~ /\.ico$/io) {
+ $icon_files{$object_dep} = 1;
+ }
+ }
+ }
+
+ $libs = join ";", sort keys %lib_files;
+ @source_files = sort keys %source_files;
+ @header_files = sort keys %header_files;
+ @resources = sort keys %resource_files;
+ @icons = sort keys %icon_files;
+ $subsystem = ($type eq "G") ? "Windows" : "Console";
+
+ mkdir $windows_project
+ if(! -d $windows_project);
+ chdir $windows_project;
+ open OUT, ">$windows_project.vcxproj"; select OUT;
+ open FILTERS, ">$windows_project.vcxproj.filters";
+
+ # The bulk of the project file is just boilerplate stuff, so we
+ # can mostly just dump it out here. Note, buried in the ClCompile
+ # item definition, that we use a debug information format of
+ # ProgramDatabase, which disables the edit-and-continue support
+ # that breaks most of the project builds.
+ print
+ "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" .
+ "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" .
+ " <ItemGroup Label=\"ProjectConfigurations\">\n" .
+ " <ProjectConfiguration Include=\"Debug|Win32\">\n" .
+ " <Configuration>Debug</Configuration>\n" .
+ " <Platform>Win32</Platform>\n" .
+ " </ProjectConfiguration>\n" .
+ " <ProjectConfiguration Include=\"Release|Win32\">\n" .
+ " <Configuration>Release</Configuration>\n" .
+ " <Platform>Win32</Platform>\n" .
+ " </ProjectConfiguration>\n" .
+ " </ItemGroup>\n" .
+ " <PropertyGroup Label=\"Globals\">\n" .
+ " <SccProjectName />\n" .
+ " <SccLocalPath />\n" .
+ " <ProjectGuid>{$projguid}</ProjectGuid>\n" .
+ " </PropertyGroup>\n" .
+ " <Import Project=\"\$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n" .
+ " <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\" Label=\"Configuration\">\n" .
+ " <ConfigurationType>Application</ConfigurationType>\n" .
+ " <UseOfMfc>false</UseOfMfc>\n" .
+ " <CharacterSet>MultiByte</CharacterSet>\n" .
+ " <PlatformToolset>$toolsver</PlatformToolset>\n" .
+ " </PropertyGroup>\n" .
+ " <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\" Label=\"Configuration\">\n" .
+ " <ConfigurationType>Application</ConfigurationType>\n" .
+ " <UseOfMfc>false</UseOfMfc>\n" .
+ " <CharacterSet>MultiByte</CharacterSet>\n" .
+ " <PlatformToolset>$toolsver</PlatformToolset>\n" .
+ " </PropertyGroup>\n" .
+ " <Import Project=\"\$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n" .
+ " <ImportGroup Label=\"ExtensionTargets\">\n" .
+ " </ImportGroup>\n" .
+ " <ImportGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\" Label=\"PropertySheets\">\n" .
+ " <Import Project=\"\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props\" Condition=\"exists('\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" .
+ " </ImportGroup>\n" .
+ " <ImportGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\" Label=\"PropertySheets\">\n" .
+ " <Import Project=\"\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props\" Condition=\"exists('\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" .
+ " </ImportGroup>\n" .
+ " <PropertyGroup Label=\"UserMacros\" />\n" .
+ " <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\">\n" .
+ " <OutDir>.\\Release\\</OutDir>\n" .
+ " <IntDir>.\\Release\\</IntDir>\n" .
+ " <LinkIncremental>false</LinkIncremental>\n" .
+ " </PropertyGroup>\n" .
+ " <PropertyGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">\n" .
+ " <OutDir>.\\Debug\\</OutDir>\n" .
+ " <IntDir>.\\Debug\\</IntDir>\n" .
+ " <LinkIncremental>true</LinkIncremental>\n" .
+ " </PropertyGroup>\n" .
+ " <ItemDefinitionGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\">\n" .
+ " <ClCompile>\n" .
+ " <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\n" .
+ " <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>\n" .
+ " <StringPooling>true</StringPooling>\n" .
+ " <FunctionLevelLinking>true</FunctionLevelLinking>\n" .
+ " <Optimization>MaxSpeed</Optimization>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <WarningLevel>Level3</WarningLevel>\n" .
+ " <AdditionalIncludeDirectories>" . (join ";", map {"..\\..\\$dirpfx$_"} @srcdirs) . ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
+ " <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;POSIX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
+ " <AssemblerListingLocation>.\\Release\\</AssemblerListingLocation>\n" .
+ " <PrecompiledHeaderOutputFile>.\\Release\\$windows_project.pch</PrecompiledHeaderOutputFile>\n" .
+ " <ObjectFileName>.\\Release\\</ObjectFileName>\n" .
+ " <ProgramDataBaseFileName>.\\Release\\</ProgramDataBaseFileName>\n" .
+ " </ClCompile>\n" .
+ " <Midl>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
+ " <TypeLibraryName>.\\Release\\$windows_project.tlb</TypeLibraryName>\n" .
+ " <MkTypLibCompatible>true</MkTypLibCompatible>\n" .
+ " <TargetEnvironment>Win32</TargetEnvironment>\n" .
+ " </Midl>\n" .
+ " <ResourceCompile>\n" .
+ " <Culture>0x0809</Culture>\n" .
+ " <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
+ " </ResourceCompile>\n" .
+ " <Bscmake>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <OutputFile>.\\Release\\$windows_project.bsc</OutputFile>\n" .
+ " </Bscmake>\n" .
+ " <Link>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <SubSystem>$subsystem</SubSystem>\n" .
+ " <OutputFile>.\\Release\\$windows_project.exe</OutputFile>\n" .
+ " <AdditionalDependencies>$libs;%(AdditionalDependencies)</AdditionalDependencies>\n" .
+ " </Link>\n" .
+ " </ItemDefinitionGroup>\n" .
+ " <ItemDefinitionGroup Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">\n" .
+ " <ClCompile>\n" .
+ " <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n" .
+ " <InlineFunctionExpansion>Default</InlineFunctionExpansion>\n" .
+ " <FunctionLevelLinking>false</FunctionLevelLinking>\n" .
+ " <Optimization>Disabled</Optimization>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <WarningLevel>Level3</WarningLevel>\n" .
+ " <MinimalRebuild>true</MinimalRebuild>\n" .
+ " <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n" .
+ " <AdditionalIncludeDirectories>" . (join ";", map {"..\\..\\$dirpfx$_"} @srcdirs) . ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
+ " <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;POSIX;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
+ " <AssemblerListingLocation>.\\Debug\\</AssemblerListingLocation>\n" .
+ " <PrecompiledHeaderOutputFile>.\\Debug\\$windows_project.pch</PrecompiledHeaderOutputFile>\n" .
+ " <ObjectFileName>.\\Debug\\</ObjectFileName>\n" .
+ " <ProgramDataBaseFileName>.\\Debug\\</ProgramDataBaseFileName>\n" .
+ " <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n" .
+ " </ClCompile>\n" .
+ " <Midl>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
+ " <TypeLibraryName>.\\Debug\\$windows_project.tlb</TypeLibraryName>\n" .
+ " <MkTypLibCompatible>true</MkTypLibCompatible>\n" .
+ " <TargetEnvironment>Win32</TargetEnvironment>\n" .
+ " </Midl>\n" .
+ " <ResourceCompile>\n" .
+ " <Culture>0x0809</Culture>\n" .
+ " <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" .
+ " </ResourceCompile>\n" .
+ " <Bscmake>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <OutputFile>.\\Debug\\$windows_project.bsc</OutputFile>\n" .
+ " </Bscmake>\n" .
+ " <Link>\n" .
+ " <SuppressStartupBanner>true</SuppressStartupBanner>\n" .
+ " <GenerateDebugInformation>true</GenerateDebugInformation>\n" .
+ " <SubSystem>$subsystem</SubSystem>\n" .
+ " <OutputFile>\$(TargetPath)</OutputFile>\n" .
+ " <AdditionalDependencies>$libs;%(AdditionalDependencies)</AdditionalDependencies>\n" .
+ " </Link>\n" .
+ " </ItemDefinitionGroup>\n";
+
+ # The VC++ projects don't have physical structure to them, instead
+ # the files are organized by logical "filters" that are stored in
+ # a separate file, so different users can organize things differently.
+ # The filters file contains a copy of the ItemGroup elements from
+ # the main project file that list the included items, but tack
+ # on a filter name where needed.
+ print FILTERS
+ "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" .
+ "<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
+
+ print " <ItemGroup>\n";
+ print FILTERS " <ItemGroup>\n";
+ foreach $icon_file (@icons) {
+ $icon_file =~ s/..\\windows\\//;
+ print " <CustomBuild Include=\"..\\..\\$icon_file\" />\n";
+ print FILTERS
+ " <CustomBuild Include=\"..\\..\\$icon_file\">\n" .
+ " <Filter>Resource Files</Filter>\n" .
+ " </CustomBuild>\n";
+ }
+ print FILTERS " </ItemGroup>\n";
+ print " </ItemGroup>\n";
+
+ print " <ItemGroup>\n";
+ print FILTERS " <ItemGroup>\n";
+ foreach $resource_file (@resources) {
+ $resource_file =~ s/..\\windows\\//;
+ print
+ " <ResourceCompile Include=\"..\\..\\$resource_file\">\n" .
+ " <AdditionalIncludeDirectories Condition=\"'\$(Configuration)|\$(Platform)'=='Release|Win32'\">..\\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
+ " <AdditionalIncludeDirectories Condition=\"'\$(Configuration)|\$(Platform)'=='Debug|Win32'\">..\\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" .
+ " </ResourceCompile>\n";
+ print FILTERS
+ " <ResourceCompile Include=\"..\\..\\$resource_file\">\n" .
+ " <Filter>Resource Files</Filter>\n" .
+ " </ResourceCompile>\n";
+ }
+ print FILTERS " </ItemGroup>\n";
+ print " </ItemGroup>\n";
+
+ print " <ItemGroup>\n";
+ print FILTERS " <ItemGroup>\n";
+ foreach $source_file (@source_files) {
+ $source_file =~ s/..\\windows\\//;
+ print " <ClCompile Include=\"..\\..\\$source_file\" />\n";
+ print FILTERS
+ " <ClCompile Include=\"..\\..\\$source_file\">\n" .
+ " <Filter>Source Files</Filter>\n" .
+ " </ClCompile>";
+ }
+ print FILTERS " </ItemGroup>\n";
+ print " </ItemGroup>\n";
+
+ print " <ItemGroup>\n";
+ print FILTERS " <ItemGroup>\n";
+ foreach $header_file (@header_files) {
+ $header_file =~ s/..\\windows\\//;
+ print " <ClInclude Include=\"..\\..\\$header_file\" />\n";
+ print FILTERS
+ " <ClInclude Include=\"..\\..\\$header_file\">\n" .
+ " <Filter>Header Files</Filter>\n" .
+ " </ClInclude>";
+ }
+ print FILTERS " </ItemGroup>\n";
+ print " </ItemGroup>\n";
+
+ print
+ " <Import Project=\"\$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n" .
+ "</Project>";
+
+ print FILTERS
+ " <ItemGroup>\n" .
+ " <Filter Include=\"Source Files\">\n" .
+ " <UniqueIdentifier>{" . &invent_guid("sources:$windows_project") . "}</UniqueIdentifier>\n" .
+ " </Filter>\n" .
+ " <Filter Include=\"Header Files\">\n" .
+ " <UniqueIdentifier>{" . &invent_guid("headers:$windows_project") . "}</UniqueIdentifier>\n" .
+ " </Filter>\n" .
+ " <Filter Include=\"Resource Files\">\n" .
+ " <UniqueIdentifier>{" . &invent_guid("resources:$windows_project") . "}</UniqueIdentifier>\n" .
+ " </Filter>\n" .
+ " </ItemGroup>\n" .
+ "</Project>";
+
+ select STDOUT; close OUT; close FILTERS;
+ chdir "..";
+ }
+}
+
+if (defined $makefiles{'gtk'}) {
+ $dirpfx = &dirpfx($makefiles{'gtk'}, "/");
+
+ ##-- X/GTK/Unix makefile
+ open OUT, ">$makefiles{'gtk'}"; select OUT;
+ print
+ "# Makefile for $project_name under X/GTK and Unix.\n".
+ "#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
+ "# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
+ # gcc command line option is -D not /D
+ ($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
+ print $_;
+ print
+ "\n".
+ "# You can define this path to point at your tools if you need to\n".
+ "# TOOLPATH = /opt/gcc/bin\n".
+ "CC = \$(TOOLPATH)cc\n".
+ "# If necessary set the path to krb5-config here\n".
+ "KRB5CONFIG=krb5-config\n".
+ "# You can manually set this to `gtk-config' or `pkg-config gtk+-1.2'\n".
+ "# (depending on what works on your system) if you want to enforce\n".
+ "# building with GTK 1.2, or you can set it to `pkg-config gtk+-2.0 x11'\n".
+ "# if you want to enforce 2.0. The default is to try 2.0 and fall back\n".
+ "# to 1.2 if it isn't found.\n".
+ "GTK_CONFIG = sh -c 'pkg-config gtk+-2.0 x11 \$\$0 2>/dev/null || gtk-config \$\$0'\n".
+ "\n".
+ "-include Makefile.local\n".
+ "\n".
+ "unexport CFLAGS # work around a weird issue with krb5-config\n".
+ "\n".
+ &splitline("CFLAGS = -O2 -Wall -Werror -g " .
+ (join " ", map {"-I$dirpfx$_"} @srcdirs) .
+ " \$(shell \$(GTK_CONFIG) --cflags)").
+ " -D _FILE_OFFSET_BITS=64\n".
+ "XLDFLAGS = \$(LDFLAGS) \$(shell \$(GTK_CONFIG) --libs)\n".
+ "ULDFLAGS = \$(LDFLAGS)\n".
+ "ifeq (,\$(findstring NO_GSSAPI,\$(COMPAT)))\n".
+ "ifeq (,\$(findstring STATIC_GSSAPI,\$(COMPAT)))\n".
+ "XLDFLAGS+= -ldl\n".
+ "ULDFLAGS+= -ldl\n".
+ "else\n".
+ "CFLAGS+= -DNO_LIBDL \$(shell \$(KRB5CONFIG) --cflags gssapi)\n".
+ "XLDFLAGS+= \$(shell \$(KRB5CONFIG) --libs gssapi)\n".
+ "ULDFLAGS+= \$(shell \$(KRB5CONFIG) --libs gssapi)\n".
+ "endif\n".
+ "endif\n".
+ "INSTALL=install\n".
+ "INSTALL_PROGRAM=\$(INSTALL)\n".
+ "INSTALL_DATA=\$(INSTALL)\n".
+ "prefix=/usr/local\n".
+ "exec_prefix=\$(prefix)\n".
+ "bindir=\$(exec_prefix)/bin\n".
+ "mandir=\$(prefix)/man\n".
+ "man1dir=\$(mandir)/man1\n".
+ "\n".
+ &def($makefile_extra{'gtk'}->{'vars'}) .
+ "\n".
+ ".SUFFIXES:\n".
+ "\n".
+ "\n";
+ print &splitline("all:" . join "", map { " $_" } &progrealnames("X:U"));
+ print "\n\n";
+ foreach $p (&prognames("X:U")) {
+ ($prog, $type) = split ",", $p;
+ $objstr = &objects($p, "X.o", undef, undef);
+ print &splitline($prog . ": " . $objstr), "\n";
+ $libstr = &objects($p, undef, undef, "-lX");
+ print &splitline("\t\$(CC) -o \$@ " .
+ $objstr . " \$(${type}LDFLAGS) $libstr", 69), "\n\n";
+ }
+ foreach $d (&deps("X.o", undef, $dirpfx, "/", "gtk")) {
+ if ($forceobj{$d->{obj_orig}}) {
+ printf("%s: FORCE\n", $d->{obj});
+ } else {
+ print &splitline(sprintf("%s: %s", $d->{obj},
+ join " ", @{$d->{deps}})), "\n";
+ }
+ print &splitline("\t\$(CC) \$(COMPAT) \$(CFLAGS) \$(XFLAGS) -c $d->{deps}->[0]\n");
+ }
+ print "\n";
+ print $makefile_extra{'gtk'}->{'end'};
+ print "\nclean:\n".
+ "\trm -f *.o". (join "", map { " $_" } &progrealnames("X:U")) . "\n";
+ print "\nFORCE:\n";
+ select STDOUT; close OUT;
+}
+
+if (defined $makefiles{'unix'}) {
+ $dirpfx = &dirpfx($makefiles{'unix'}, "/");
+
+ ##-- GTK-free pure-Unix makefile for non-GUI apps only
+ open OUT, ">$makefiles{'unix'}"; select OUT;
+ print
+ "# Makefile for $project_name under Unix.\n".
+ "#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
+ "# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
+ # gcc command line option is -D not /D
+ ($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
+ print $_;
+ print
+ "\n".
+ "# You can define this path to point at your tools if you need to\n".
+ "# TOOLPATH = /opt/gcc/bin\n".
+ "CC = \$(TOOLPATH)cc\n".
+ "\n".
+ "-include Makefile.local\n".
+ "\n".
+ "unexport CFLAGS # work around a weird issue with krb5-config\n".
+ "\n".
+ &splitline("CFLAGS = -O2 -Wall -Werror -g " .
+ (join " ", map {"-I$dirpfx$_"} @srcdirs)).
+ " -D _FILE_OFFSET_BITS=64\n".
+ "ULDFLAGS = \$(LDFLAGS)\n".
+ "INSTALL=install\n".
+ "INSTALL_PROGRAM=\$(INSTALL)\n".
+ "INSTALL_DATA=\$(INSTALL)\n".
+ "prefix=/usr/local\n".
+ "exec_prefix=\$(prefix)\n".
+ "bindir=\$(exec_prefix)/bin\n".
+ "mandir=\$(prefix)/man\n".
+ "man1dir=\$(mandir)/man1\n".
+ "\n".
+ &def($makefile_extra{'unix'}->{'vars'}) .
+ "\n".
+ ".SUFFIXES:\n".
+ "\n".
+ "\n";
+ print &splitline("all:" . join "", map { " $_" } &progrealnames("U"));
+ print "\n\n";
+ foreach $p (&prognames("U")) {
+ ($prog, $type) = split ",", $p;
+ $objstr = &objects($p, "X.o", undef, undef);
+ print &splitline($prog . ": " . $objstr), "\n";
+ $libstr = &objects($p, undef, undef, "-lX");
+ print &splitline("\t\$(CC) -o \$@ " .
+ $objstr . " \$(${type}LDFLAGS) $libstr", 69), "\n\n";
+ }
+ foreach $d (&deps("X.o", undef, $dirpfx, "/", "unix")) {
+ if ($forceobj{$d->{obj_orig}}) {
+ printf("%s: FORCE\n", $d->{obj});
+ } else {
+ print &splitline(sprintf("%s: %s", $d->{obj},
+ join " ", @{$d->{deps}})), "\n";
+ }
+ print &splitline("\t\$(CC) \$(COMPAT) \$(CFLAGS) \$(XFLAGS) -c $d->{deps}->[0]\n");
+ }
+ print "\n";
+ print &def($makefile_extra{'unix'}->{'end'});
+ print "\nclean:\n".
+ "\trm -f *.o". (join "", map { " $_" } &progrealnames("U")) . "\n";
+ print "\nFORCE:\n";
+ select STDOUT; close OUT;
+}
+
+if (defined $makefiles{'am'}) {
+ die "Makefile.am in a subdirectory is not supported\n"
+ if &dirpfx($makefiles{'am'}, "/") ne "";
+
+ ##-- Unix/autoconf Makefile.am
+ open OUT, ">$makefiles{'am'}"; select OUT;
+ print
+ "# Makefile.am for $project_name under Unix with Autoconf/Automake.\n".
+ "#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
+ "# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n\n";
+
+ # 2014-02-22: as of automake-1.14 we begin to get complained at if
+ # we don't use this option
+ print "AUTOMAKE_OPTIONS = subdir-objects\n\n";
+
+ # Complete list of source and header files. Not used by the
+ # auto-generated parts of this makefile, but Recipe might like to
+ # have it available as a variable so that mandatory-rebuild things
+ # (version.o) can conveniently be made to depend on it.
+ @sources = ("allsources", "=", sort keys %allsourcefiles);
+ print &splitline(join " ", @sources), "\n\n";
+
+ @cliprogs = ("bin_PROGRAMS", "=");
+ foreach $p (&prognames("U")) {
+ ($prog, $type) = split ",", $p;
+ push @cliprogs, $prog;
+ }
+ @allprogs = @cliprogs;
+ foreach $p (&prognames("X")) {
+ ($prog, $type) = split ",", $p;
+ push @allprogs, $prog;
+ }
+ print "if HAVE_GTK\n";
+ print &splitline(join " ", @allprogs), "\n";
+ print "else\n";
+ print &splitline(join " ", @cliprogs), "\n";
+ print "endif\n\n";
+
+ %objtosrc = ();
+ foreach $d (&deps("X", undef, "", "/", "am")) {
+ $objtosrc{$d->{obj}} = $d->{deps}->[0];
+ }
+
+ print &splitline(join " ", "AM_CPPFLAGS", "=",
+ map {"-I\$(srcdir)/$_"} @srcdirs), "\n";
+
+ @amcflags = ("\$(COMPAT)", "\$(XFLAGS)", "\$(WARNINGOPTS)");
+ print "if HAVE_GTK\n";
+ print &splitline(join " ", "AM_CFLAGS", "=",
+ "\$(GTK_CFLAGS)", @amcflags), "\n";
+ print "else\n";
+ print &splitline(join " ", "AM_CFLAGS", "=", @amcflags), "\n";
+ print "endif\n\n";
+
+ %amspeciallibs = ();
+ foreach $obj (sort { $a cmp $b } keys %{$cflags{'am'}}) {
+ print "lib${obj}_a_SOURCES = ", $objtosrc{$obj}, "\n";
+ print &splitline(join " ", "lib${obj}_a_CFLAGS", "=", @amcflags,
+ $cflags{'am'}->{$obj}), "\n";
+ $amspeciallibs{$obj} = "lib${obj}.a";
+ }
+ print &splitline(join " ", "noinst_LIBRARIES", "=",
+ sort { $a cmp $b } values %amspeciallibs), "\n\n";
+
+ foreach $p (&prognames("X:U")) {
+ ($prog, $type) = split ",", $p;
+ print "if HAVE_GTK\n" if $type eq "X";
+ @progsources = ("${prog}_SOURCES", "=");
+ %sourcefiles = ();
+ @ldadd = ();
+ $objstr = &objects($p, "X", undef, undef);
+ foreach $obj (split / /,$objstr) {
+ if ($amspeciallibs{$obj}) {
+ push @ldadd, $amspeciallibs{$obj};
+ } else {
+ $sourcefiles{$objtosrc{$obj}} = 1;
+ }
+ }
+ push @progsources, sort { $a cmp $b } keys %sourcefiles;
+ print &splitline(join " ", @progsources), "\n";
+ if ($type eq "X") {
+ push @ldadd, "\$(GTK_LIBS)";
+ }
+ if (@ldadd) {
+ print &splitline(join " ", "${prog}_LDADD", "=", @ldadd), "\n";
+ }
+ print "endif\n" if $type eq "X";
+ print "\n";
+ }
+ print $makefile_extra{'am'}->{'end'};
+ select STDOUT; close OUT;
+}
+
+if (defined $makefiles{'lcc'}) {
+ $dirpfx = &dirpfx($makefiles{'lcc'}, "\\");
+
+ ##-- lcc makefile
+ open OUT, ">$makefiles{'lcc'}"; select OUT;
+ print
+ "# Makefile for $project_name under lcc.\n".
+ "#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
+ "# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
+ # lcc command line option is -D not /D
+ ($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
+ print $_;
+ print
+ "\n".
+ "# If you rename this file to `Makefile', you should change this line,\n".
+ "# so that the .rsp files still depend on the correct makefile.\n".
+ "MAKEFILE = Makefile.lcc\n".
+ "\n".
+ "# C compilation flags\n".
+ "CFLAGS = -D_WINDOWS " .
+ (join " ", map {"-I$dirpfx$_"} @srcdirs) .
+ "\n".
+ "# Resource compilation flags\n".
+ "RCFLAGS = ".(join " ", map {"-I$dirpfx$_"} @srcdirs)."\n".
+ "\n".
+ "# Get include directory for resource compiler\n".
+ "\n".
+ $makefile_extra{'lcc'}->{'vars'} .
+ "\n";
+ print &splitline("all:" . join "", map { " $_.exe" } &progrealnames("G:C"));
+ print "\n\n";
+ foreach $p (&prognames("G:C")) {
+ ($prog, $type) = split ",", $p;
+ $objstr = &objects($p, "X.obj", "X.res", undef);
+ print &splitline("$prog.exe: " . $objstr ), "\n";
+ $subsystemtype = '';
+ if ($type eq "G") { $subsystemtype = "-subsystem windows"; }
+ my $libss = "shell32.lib wsock32.lib ws2_32.lib winspool.lib winmm.lib imm32.lib";
+ print &splitline("\tlcclnk $subsystemtype -o $prog.exe $objstr $libss");
+ print "\n\n";
+ }
+
+ foreach $d (&deps("X.obj", "X.res", $dirpfx, "\\", "lcc")) {
+ if ($forceobj{$d->{obj_orig}}) {
+ printf("%s: FORCE\n", $d->{obj});
+ } else {
+ print &splitline(sprintf("%s: %s", $d->{obj},
+ join " ", @{$d->{deps}})), "\n";
+ }
+ if ($d->{obj} =~ /\.obj$/) {
+ print &splitline("\tlcc -O -p6 \$(COMPAT)".
+ " \$(CFLAGS) \$(XFLAGS) ".$d->{deps}->[0],69)."\n";
+ } else {
+ print &splitline("\tlrc \$(RCFL) -r \$(RCFLAGS) ".
+ $d->{deps}->[0],69)."\n";
+ }
+ }
+ print "\n";
+ print $makefile_extra{'lcc'}->{'end'} if defined $makefile_extra{'lcc'}->{'end'};
+ print "\nclean:\n".
+ "\t-del *.obj\n".
+ "\t-del *.exe\n".
+ "\t-del *.res\n".
+ "\n".
+ "FORCE:\n";
+
+ select STDOUT; close OUT;
+}
+
+if (defined $makefiles{'osx'}) {
+ $dirpfx = &dirpfx($makefiles{'osx'}, "/");
+
+ ##-- Mac OS X makefile
+ open OUT, ">$makefiles{'osx'}"; select OUT;
+ print
+ "# Makefile for $project_name under Mac OS X.\n".
+ "#\n# This file was created by `mkfiles.pl' from the `Recipe' file.\n".
+ "# DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead.\n";
+ # gcc command line option is -D not /D
+ ($_ = $help) =~ s/([=" ])\/D/$1-D/gs;
+ print $_;
+ print
+ "CC = \$(TOOLPATH)gcc\n".
+ "\n".
+ &splitline("CFLAGS = -O2 -Wall -Werror -g " .
+ (join " ", map {"-I$dirpfx$_"} @srcdirs))."\n".
+ "MLDFLAGS = -framework Cocoa\n".
+ "ULDFLAGS =\n".
+ "\n" .
+ $makefile_extra{'osx'}->{'vars'} .
+ "\n" .
+ &splitline("all:" . join "", map { " $_" } &progrealnames("MX:U")) .
+ "\n";
+ foreach $p (&prognames("MX")) {
+ ($prog, $type) = split ",", $p;
+ $objstr = &objects($p, "X.o", undef, undef);
+ $icon = &special($p, ".icns");
+ $infoplist = &special($p, "info.plist");
+ print "${prog}.app:\n\tmkdir -p \$\@\n";
+ print "${prog}.app/Contents: ${prog}.app\n\tmkdir -p \$\@\n";
+ print "${prog}.app/Contents/MacOS: ${prog}.app/Contents\n\tmkdir -p \$\@\n";
+ $targets = "${prog}.app/Contents/MacOS/$prog";
+ if (defined $icon) {
+ print "${prog}.app/Contents/Resources: ${prog}.app/Contents\n\tmkdir -p \$\@\n";
+ print "${prog}.app/Contents/Resources/${prog}.icns: ${prog}.app/Contents/Resources $icon\n\tcp $icon \$\@\n";
+ $targets .= " ${prog}.app/Contents/Resources/${prog}.icns";
+ }
+ if (defined $infoplist) {
+ print "${prog}.app/Contents/Info.plist: ${prog}.app/Contents/Resources $infoplist\n\tcp $infoplist \$\@\n";
+ $targets .= " ${prog}.app/Contents/Info.plist";
+ }
+ $targets .= " \$(${prog}_extra)";
+ print &splitline("${prog}: $targets", 69) . "\n\n";
+ print &splitline("${prog}.app/Contents/MacOS/$prog: ".
+ "${prog}.app/Contents/MacOS " . $objstr), "\n";
+ $libstr = &objects($p, undef, undef, "-lX");
+ print &splitline("\t\$(CC) \$(MLDFLAGS) -o \$@ " .
+ $objstr . " $libstr", 69), "\n\n";
+ }
+ foreach $p (&prognames("U")) {
+ ($prog, $type) = split ",", $p;
+ $objstr = &objects($p, "X.o", undef, undef);
+ print &splitline($prog . ": " . $objstr), "\n";
+ $libstr = &objects($p, undef, undef, "-lX");
+ print &splitline("\t\$(CC) \$(ULDFLAGS) -o \$@ " .
+ $objstr . " $libstr", 69), "\n\n";
+ }
+ foreach $d (&deps("X.o", undef, $dirpfx, "/", "osx")) {
+ if ($forceobj{$d->{obj_orig}}) {
+ printf("%s: FORCE\n", $d->{obj});
+ } else {
+ print &splitline(sprintf("%s: %s", $d->{obj},
+ join " ", @{$d->{deps}})), "\n";
+ }
+ $firstdep = $d->{deps}->[0];
+ if ($firstdep =~ /\.c$/) {
+ print "\t\$(CC) \$(COMPAT) \$(FWHACK) \$(CFLAGS) \$(XFLAGS) -c \$<\n";
+ } elsif ($firstdep =~ /\.m$/) {
+ print "\t\$(CC) -x objective-c \$(COMPAT) \$(FWHACK) \$(CFLAGS) \$(XFLAGS) -c \$<\n";
+ }
+ }
+ print "\n".&def($makefile_extra{'osx'}->{'end'});
+ print "\nclean:\n".
+ "\trm -f *.o *.dmg". (join "", map { " $_" } &progrealnames("U")) . "\n".
+ "\trm -rf *.app\n".
+ "\n".
+ "FORCE:\n";
+ select STDOUT; close OUT;
+}
+
+if (defined $makefiles{'devcppproj'}) {
+ $dirpfx = &dirpfx($makefiles{'devcppproj'}, "\\");
+ $orig_dir = cwd;
+
+ ##-- Dev-C++ 5 projects
+ #
+ # Note: All files created in this section are written in binary
+ # mode to prevent any posibility of misinterpreted line endings.
+ # I don't know if Dev-C++ is as touchy as MSVC with LF-only line
+ # endings. But however, CRLF line endings are the common way on
+ # Win32 machines where Dev-C++ is running.
+ # Hence, in order for mkfiles.pl to generate CRLF project files
+ # even when run from Unix, I make sure all files are binary and
+ # explicitly write the CRLFs.
+ #
+ # Create directories if necessary
+ mkdir $makefiles{'devcppproj'}
+ if(! -d $makefiles{'devcppproj'});
+ chdir $makefiles{'devcppproj'};
+ @deps = &deps("X.obj", "X.res", $dirpfx, "\\", "devcppproj");
+ %all_object_deps = map {$_->{obj} => $_->{deps}} @deps;
+ # Make dir names FAT/NTFS compatible
+ my @srcdirs = @srcdirs;
+ for ($i=0; $i<@srcdirs; $i++) {
+ $srcdirs[$i] =~ s/\//\\/g;
+ $srcdirs[$i] =~ s/\\$//;
+ }
+ # Create the project files
+ # Get names of all Windows projects (GUI and console)
+ my @prognames = &prognames("G:C");
+ foreach $progname (@prognames) {
+ create_devcpp_project(\%all_object_deps, $progname);
+ }
+
+ chdir $orig_dir;
+
+ sub create_devcpp_project {
+ my ($all_object_deps, $progname) = @_;
+ # Construct program's dependency info (Taken from 'vcproj', seems to work right here, too.)
+ %seen_objects = ();
+ %lib_files = ();
+ %source_files = ();
+ %header_files = ();
+ %resource_files = ();
+ @object_files = split " ", &objects($progname, "X.obj", "X.res", "X.lib");
+ foreach $object_file (@object_files) {
+ next if defined $seen_objects{$object_file};
+ $seen_objects{$object_file} = 1;
+ if($object_file =~ /\.lib$/io) {
+ $lib_files{$object_file} = 1;
+ next;
+ }
+ $object_deps = $all_object_deps{$object_file};
+ foreach $object_dep (@$object_deps) {
+ if($object_dep =~ /\.c$/io) {
+ $source_files{$object_dep} = 1;
+ next;
+ }
+ if($object_dep =~ /\.h$/io) {
+ $header_files{$object_dep} = 1;
+ next;
+ }
+ if($object_dep =~ /\.(rc|ico)$/io) {
+ $resource_files{$object_dep} = 1;
+ next;
+ }
+ }
+ }
+ $libs = join " ", sort keys %lib_files;
+ @source_files = sort keys %source_files;
+ @header_files = sort keys %header_files;
+ @resources = sort keys %resource_files;
+ ($windows_project, $type) = split ",", $progname;
+ mkdir $windows_project
+ if(! -d $windows_project);
+ chdir $windows_project;
+
+ $subsys = ($type eq "G") ? "0" : "1"; # 0 = Win32 GUI, 1 = Win32 Console
+ open OUT, ">$windows_project.dev"; binmode OUT; select OUT;
+ print
+ "# DEV-C++ 5 Project File - $windows_project.dev\r\n".
+ "# ** DO NOT EDIT **\r\n".
+ "\r\n".
+ # No difference between DEBUG and RELEASE here as in 'vcproj', because
+ # Dev-C++ does not support mutiple compilation profiles in one single project.
+ # (At least I can say this for Dev-C++ 5 Beta)
+ "[Project]\r\n".
+ "FileName=$windows_project.dev\r\n".
+ "Name=$windows_project\r\n".
+ "Ver=1\r\n".
+ "IsCpp=1\r\n".
+ "Type=$subsys\r\n".
+ # Multimon is disabled here, as Dev-C++ (Version 5 Beta) does not have multimon.h
+ "Compiler=-W -D__GNUWIN32__ -DWIN32 -DNDEBUG -D_WINDOWS -DNO_MULTIMON -D_MBCS_\@\@_\r\n".
+ "CppCompiler=-W -D__GNUWIN32__ -DWIN32 -DNDEBUG -D_WINDOWS -DNO_MULTIMON -D_MBCS_\@\@_\r\n".
+ "Includes=" . (join ";", map {"..\\..\\$dirpfx$_"} @srcdirs) . "\r\n".
+ "Linker=-ladvapi32 -lcomctl32 -lcomdlg32 -lgdi32 -limm32 -lshell32 -luser32 -lwinmm -lwinspool_\@\@_\r\n".
+ "Libs=\r\n".
+ "UnitCount=" . (@source_files + @header_files + @resources) . "\r\n".
+ "Folders=\"Header Files\",\"Resource Files\",\"Source Files\"\r\n".
+ "ObjFiles=\r\n".
+ "PrivateResource=${windows_project}_private.rc\r\n".
+ "ResourceIncludes=..\\..\\..\\WINDOWS\r\n".
+ "MakeIncludes=\r\n".
+ "Icon=\r\n". # It's ok to leave this blank.
+ "ExeOutput=\r\n".
+ "ObjectOutput=\r\n".
+ "OverrideOutput=0\r\n".
+ "OverrideOutputName=$windows_project.exe\r\n".
+ "HostApplication=\r\n".
+ "CommandLine=\r\n".
+ "UseCustomMakefile=0\r\n".
+ "CustomMakefile=\r\n".
+ "IncludeVersionInfo=0\r\n".
+ "SupportXPThemes=0\r\n".
+ "CompilerSet=0\r\n".
+ "CompilerSettings=0000000000000000000000\r\n".
+ "\r\n";
+ $unit_count = 1;
+ foreach $source_file (@source_files) {
+ print
+ "[Unit$unit_count]\r\n".
+ "FileName=..\\..\\$source_file\r\n".
+ "Folder=Source Files\r\n".
+ "Compile=1\r\n".
+ "CompileCpp=0\r\n".
+ "Link=1\r\n".
+ "Priority=1000\r\n".
+ "OverrideBuildCmd=0\r\n".
+ "BuildCmd=\r\n".
+ "\r\n";
+ $unit_count++;
+ }
+ foreach $header_file (@header_files) {
+ print
+ "[Unit$unit_count]\r\n".
+ "FileName=..\\..\\$header_file\r\n".
+ "Folder=Header Files\r\n".
+ "Compile=1\r\n".
+ "CompileCpp=1\r\n". # Dev-C++ want's to compile all header files with both compilers C and C++. It does not hurt.
+ "Link=1\r\n".
+ "Priority=1000\r\n".
+ "OverrideBuildCmd=0\r\n".
+ "BuildCmd=\r\n".
+ "\r\n";
+ $unit_count++;