+void *read_sha1_file(const unsigned char *sha1, enum object_type *type,
+ unsigned long *size)
+{
+ void *data = read_object(sha1, type, size);
+ /* legacy behavior is to die on corrupted objects */
+ if (!data && (has_loose_object(sha1) || has_packed_and_bad(sha1)))
+ die("object %s is corrupted", sha1_to_hex(sha1));
+ return data;
+}
+