+/* ----------------------------------------------------------------------
+ * 'Foreign events'. These are handle structures which just contain a
+ * single event object passed to us by another module such as
+ * winnps.c, so that they can make use of our handle_get_events /
+ * handle_got_event mechanism for communicating with application main
+ * loops.
+ */
+struct handle_foreign {
+ /*
+ * Copy of the handle_generic structure.
+ */
+ HANDLE h; /* the handle itself */
+ HANDLE ev_to_main; /* event used to signal main thread */
+ HANDLE ev_from_main; /* event used to signal back to us */
+ int moribund; /* are we going to kill this soon? */
+ int done; /* request subthread to terminate */
+ int defunct; /* has the subthread already gone? */
+ int busy; /* operation currently in progress? */
+ void *privdata; /* for client to remember who they are */
+
+ /*
+ * Our own data, just consisting of knowledge of who to call back.
+ */
+ void (*callback)(void *);
+ void *ctx;
+};
+