#include "vc4_drv.h"
#include "vc4_regs.h"
-#ifdef CONFIG_DEBUG_FS
static const struct debugfs_reg32 v3d_regs[] = {
VC4_REG32(V3D_IDENT0),
VC4_REG32(V3D_IDENT1),
VC4_REG32(V3D_ERRSTAT),
};
-int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused)
-{
- struct drm_info_node *node = (struct drm_info_node *)m->private;
- struct drm_device *dev = node->minor->dev;
- struct vc4_dev *vc4 = to_vc4_dev(dev);
- struct drm_printer p = drm_seq_file_printer(m);
-
- drm_print_regset32(&p, &vc4->v3d->regset);
-
- return 0;
-}
-
-int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
+static int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
{
struct drm_info_node *node = (struct drm_info_node *)m->private;
struct drm_device *dev = node->minor->dev;
return 0;
}
-#endif /* CONFIG_DEBUG_FS */
/**
* Wraps pm_runtime_get_sync() in a refcount, so that we can reliably
pm_runtime_set_autosuspend_delay(dev, 40); /* a little over 2 frames. */
pm_runtime_enable(dev);
+ vc4_debugfs_add_file(drm, "v3d_ident", vc4_v3d_debugfs_ident, NULL);
+ vc4_debugfs_add_regset32(drm, "v3d_regs", &v3d->regset);
+
return 0;
}