/* platform related, get from config */
const char *name;
int irq;
- void *reg_base;
+ void __iomem *reg_base;
struct clk *clk;
/* sys info */
return path_to_ctrl(overlay->path);
}
-static inline void *ctrl_regs(struct mmp_path *path)
+static inline void __iomem *ctrl_regs(struct mmp_path *path)
{
return path_to_ctrl(path)->reg_base;
}
static inline struct lcd_regs *path_regs(struct mmp_path *path)
{
if (path->id == PATH_PN)
- return (struct lcd_regs *)(ctrl_regs(path) + 0xc0);
+ return (struct lcd_regs __force *)(ctrl_regs(path) + 0xc0);
else if (path->id == PATH_TV)
- return (struct lcd_regs *)ctrl_regs(path);
+ return (struct lcd_regs __force *)ctrl_regs(path);
else if (path->id == PATH_P2)
- return (struct lcd_regs *)(ctrl_regs(path) + 0x200);
+ return (struct lcd_regs __force *)(ctrl_regs(path) + 0x200);
else {
dev_err(path->dev, "path id %d invalid\n", path->id);
BUG_ON(1);