#include <drm/spsc_queue.h>
#include <linux/dma-fence.h>
+#include <linux/completion.h>
#define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
* @last_scheduled: points to the finished fence of the last scheduled job.
* @last_user: last group leader pushing a job into the entity.
* @stopped: Marks the enity as removed from rq and destined for termination.
+ * @entity_idle: Signals when enityt is not in use
*
* Entities will emit jobs in order to their corresponding hardware
* ring, and the scheduler will alternate between entities based on
struct dma_fence *last_scheduled;
struct task_struct *last_user;
bool stopped;
+ struct completion entity_idle;
};
/**