*
* Wait/Die implementation:
* Copyright (C) 2013 Canonical Ltd.
+ * Choice of algorithm:
+ * Copyright (C) 2018 WMWare Inc.
*
* This file contains the main data structure and API definitions.
*/
struct lock_class_key mutex_key;
const char *acquire_name;
const char *mutex_name;
+ unsigned int is_wait_die;
};
struct ww_acquire_ctx {
struct task_struct *task;
unsigned long stamp;
unsigned int acquired;
+ unsigned short wounded;
+ unsigned short is_wait_die;
#ifdef CONFIG_DEBUG_MUTEXES
unsigned int done_acquire;
struct ww_class *ww_class;
# define __WW_CLASS_MUTEX_INITIALIZER(lockname, class)
#endif
-#define __WW_CLASS_INITIALIZER(ww_class) \
+#define __WW_CLASS_INITIALIZER(ww_class, _is_wait_die) \
{ .stamp = ATOMIC_LONG_INIT(0) \
, .acquire_name = #ww_class "_acquire" \
- , .mutex_name = #ww_class "_mutex" }
+ , .mutex_name = #ww_class "_mutex" \
+ , .is_wait_die = _is_wait_die }
#define __WW_MUTEX_INITIALIZER(lockname, class) \
{ .base = __MUTEX_INITIALIZER(lockname.base) \
__WW_CLASS_MUTEX_INITIALIZER(lockname, class) }
+#define DEFINE_WD_CLASS(classname) \
+ struct ww_class classname = __WW_CLASS_INITIALIZER(classname, 1)
+
#define DEFINE_WW_CLASS(classname) \
- struct ww_class classname = __WW_CLASS_INITIALIZER(classname)
+ struct ww_class classname = __WW_CLASS_INITIALIZER(classname, 0)
#define DEFINE_WW_MUTEX(mutexname, ww_class) \
struct ww_mutex mutexname = __WW_MUTEX_INITIALIZER(mutexname, ww_class)
ctx->task = current;
ctx->stamp = atomic_long_inc_return_relaxed(&ww_class->stamp);
ctx->acquired = 0;
+ ctx->wounded = false;
+ ctx->is_wait_die = ww_class->is_wait_die;
#ifdef CONFIG_DEBUG_MUTEXES
ctx->ww_class = ww_class;
ctx->done_acquire = 0;