#define AZX_REG_ML_LOUTPAY 0x20
#define AZX_REG_ML_LINPAY 0x30
+/* bit0 is reserved, with BIT(1) mapping to stream1 */
+#define ML_LOSIDV_STREAM_MASK 0xFFFE
+
#define ML_LCTL_SCF_MASK 0xF
#define AZX_MLCTL_SPA (0x1 << 16)
#define AZX_MLCTL_CPA (0x1 << 23)