* Fingerprints of the PGP master keys that can be used to establish a trust
* path between an executable and other files.
*/
+#define PGP_MASTER_KEY_FP \
+ "440D E3B5 B7A1 CA85 B3CC 1718 AB58 5DC6 0467 6F7C"
#define PGP_RSA_MASTER_KEY_FP \
"8F 15 97 DA 25 30 AB 0D 88 D1 92 54 11 CF 0C 4C"
#define PGP_DSA_MASTER_KEY_FP \
X(INT, NONE, sshbug_rekey2) \
X(INT, NONE, sshbug_maxpkt2) \
X(INT, NONE, sshbug_ignore2) \
+ X(INT, NONE, sshbug_oldgex2) \
X(INT, NONE, sshbug_winadj) \
+ X(INT, NONE, sshbug_chanreq) \
/* \
* ssh_simple means that we promise never to open any channel \
* other than the main one, which means it can safely use a very \
* large window in SSH-2. \
*/ \
X(INT, NONE, ssh_simple) \
+ X(INT, NONE, ssh_connection_sharing) \
+ X(INT, NONE, ssh_connection_sharing_upstream) \
+ X(INT, NONE, ssh_connection_sharing_downstream) \
+ /*
+ * ssh_manual_hostkeys is conceptually a set rather than a
+ * dictionary: the string subkeys are the important thing, and the
+ * actual values to which those subkeys map are all "".
+ */ \
+ X(STR, STR, ssh_manual_hostkeys) \
/* Options for pterm. Should split out into platform-dependent part. */ \
X(INT, NONE, stamp_utmp) \
X(INT, NONE, login_shell) \
void log_packet(void *logctx, int direction, int type,
char *texttype, const void *data, int len,
int n_blanks, const struct logblank_t *blanks,
- const unsigned long *sequence);
+ const unsigned long *sequence,
+ unsigned downstream_id, const char *additional_log_text);
/*
* Exports from testback.c
Filename *filename_deserialise(void *data, int maxsize, int *used);
char *get_username(void); /* return value needs freeing */
char *get_random_data(int bytes); /* used in cmdgen.c */
+char filename_char_sanitise(char c); /* rewrite special pathname chars */
/*
* Exports and imports from timing.c.
* top-level event loop. However, if a front end doesn't have control
* over its own event loop (e.g. because it's using GTK) then it can
* instead request notifications when a callback is available, so that
- * it knows to ask its delegate event loop to do the same thing.
+ * it knows to ask its delegate event loop to do the same thing. Also,
+ * if a front end needs to know whether a callback is pending without
+ * actually running it (e.g. so as to put a zero timeout on a select()
+ * call) then it can call toplevel_callback_pending(), which will
+ * return true if at least one callback is in the queue.
*/
typedef void (*toplevel_callback_fn_t)(void *ctx);
void queue_toplevel_callback(toplevel_callback_fn_t fn, void *ctx);
void run_toplevel_callbacks(void);
+int toplevel_callback_pending(void);
typedef void (*toplevel_callback_notify_fn_t)(void *frontend);
void request_callback_notifications(toplevel_callback_notify_fn_t notify,
#endif
/* SURROGATE PAIR */
-#ifndef IS_HIGH_SURROGATE
#define HIGH_SURROGATE_START 0xd800
#define HIGH_SURROGATE_END 0xdbff
#define LOW_SURROGATE_START 0xdc00
#define LOW_SURROGATE_END 0xdfff
+/* These macros exist in the Windows API, so the environment may
+ * provide them. If not, define them in terms of the above. */
+#ifndef IS_HIGH_SURROGATE
#define IS_HIGH_SURROGATE(wch) (((wch) >= HIGH_SURROGATE_START) && \
((wch) <= HIGH_SURROGATE_END))
#define IS_LOW_SURROGATE(wch) (((wch) >= LOW_SURROGATE_START) && \