void optimised_move(void *frontend, int, int, int);
void set_raw_mouse_mode(void *frontend, int);
void connection_fatal(void *frontend, char *, ...);
+void nonfatal(char *, ...);
void fatalbox(char *, ...);
void modalfatalbox(char *, ...);
#ifdef macintosh
X(INT, NONE, sshbug_rekey2) \
X(INT, NONE, sshbug_maxpkt2) \
X(INT, NONE, sshbug_ignore2) \
+ X(INT, NONE, sshbug_winadj) \
/* \
* ssh_simple means that we promise never to open any channel \
* other than the main one, which means it can safely use a very \
* large window in SSH-2. \
*/ \
X(INT, NONE, ssh_simple) \
+ X(INT, NONE, ssh_connection_sharing) \
+ X(INT, NONE, ssh_connection_sharing_upstream) \
+ X(INT, NONE, ssh_connection_sharing_downstream) \
/* Options for pterm. Should split out into platform-dependent part. */ \
X(INT, NONE, stamp_utmp) \
X(INT, NONE, login_shell) \
void term_invalidate(Terminal *);
void term_blink(Terminal *, int set_cursor);
void term_do_paste(Terminal *);
-int term_paste_pending(Terminal *);
-void term_paste(Terminal *);
void term_nopaste(Terminal *);
int term_ldisc(Terminal *, int option);
void term_copyall(Terminal *);
void log_packet(void *logctx, int direction, int type,
char *texttype, const void *data, int len,
int n_blanks, const struct logblank_t *blanks,
- const unsigned long *sequence);
+ const unsigned long *sequence,
+ unsigned downstream_id, const char *additional_log_text);
/*
* Exports from testback.c
* GETTICKCOUNT() and compare the result with the returned `next'
* value to find out how long you have to make your next wait().)
*/
-typedef void (*timer_fn_t)(void *ctx, long now);
-long schedule_timer(int ticks, timer_fn_t fn, void *ctx);
+typedef void (*timer_fn_t)(void *ctx, unsigned long now);
+unsigned long schedule_timer(int ticks, timer_fn_t fn, void *ctx);
void expire_timer_context(void *ctx);
-int run_timers(long now, long *next);
-void timer_change_notify(long next);
+int run_timers(unsigned long now, unsigned long *next);
+void timer_change_notify(unsigned long next);
+
+/*
+ * Exports from callback.c.
+ *
+ * This provides a method of queuing function calls to be run at the
+ * earliest convenience from the top-level event loop. Use it if
+ * you're deep in a nested chain of calls and want to trigger an
+ * action which will probably lead to your function being re-entered
+ * recursively if you just call the initiating function the normal
+ * way.
+ *
+ * Most front ends run the queued callbacks by simply calling
+ * run_toplevel_callbacks() after handling each event in their
+ * top-level event loop. However, if a front end doesn't have control
+ * over its own event loop (e.g. because it's using GTK) then it can
+ * instead request notifications when a callback is available, so that
+ * it knows to ask its delegate event loop to do the same thing. Also,
+ * if a front end needs to know whether a callback is pending without
+ * actually running it (e.g. so as to put a zero timeout on a select()
+ * call) then it can call toplevel_callback_pending(), which will
+ * return true if at least one callback is in the queue.
+ */
+typedef void (*toplevel_callback_fn_t)(void *ctx);
+void queue_toplevel_callback(toplevel_callback_fn_t fn, void *ctx);
+void run_toplevel_callbacks(void);
+int toplevel_callback_pending(void);
+
+typedef void (*toplevel_callback_notify_fn_t)(void *frontend);
+void request_callback_notifications(toplevel_callback_notify_fn_t notify,
+ void *frontend);
/*
* Define no-op macros for the jump list functions, on platforms that