static int magician_get_input(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
- ucontrol->value.integer.value[0] = magician_in_sel;
+ ucontrol->value.enumerated.item[0] = magician_in_sel;
return 0;
}
static int magician_set_input(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
- if (magician_in_sel == ucontrol->value.integer.value[0])
+ if (magician_in_sel == ucontrol->value.enumerated.item[0])
return 0;
- magician_in_sel = ucontrol->value.integer.value[0];
+ magician_in_sel = ucontrol->value.enumerated.item[0];
switch (magician_in_sel) {
case MAGICIAN_MIC: