void set_window_background(struct gui_data *inst)
{
if (inst->area && inst->area->window)
- gdk_window_set_background(inst->area->window, &inst->cols[18]);
+ gdk_window_set_background(inst->area->window, &inst->cols[258]);
if (inst->window && inst->window->window)
- gdk_window_set_background(inst->window->window, &inst->cols[18]);
+ gdk_window_set_background(inst->window->window, &inst->cols[258]);
}
void palette_set(void *frontend, int n, int r, int g, int b)