* winsftp.c: the Windows-specific parts of PSFTP and PSCP.
*/
+#include <assert.h>
+
#include "putty.h"
#include "psftp.h"
gui_hwnd = (HWND) atoi(arg);
}
+char *get_ttymode(void *frontend, const char *mode) { return NULL; }
+
/* ----------------------------------------------------------------------
* File access abstraction.
*/
char *read_filename(DirHandle *dir)
{
- while (!dir->name) {
- WIN32_FIND_DATA fdat;
- int ok = FindNextFile(dir->h, &fdat);
-
- if (!ok)
- return NULL;
-
- if (fdat.cFileName[0] == '.' &&
- (fdat.cFileName[1] == '\0' ||
- (fdat.cFileName[1] == '.' && fdat.cFileName[2] == '\0')))
+ do {
+
+ if (!dir->name) {
+ WIN32_FIND_DATA fdat;
+ int ok = FindNextFile(dir->h, &fdat);
+ if (!ok)
+ return NULL;
+ else
+ dir->name = dupstr(fdat.cFileName);
+ }
+
+ assert(dir->name);
+ if (dir->name[0] == '.' &&
+ (dir->name[1] == '\0' ||
+ (dir->name[1] == '.' && dir->name[2] == '\0'))) {
+ sfree(dir->name);
dir->name = NULL;
- else
- dir->name = dupstr(fdat.cFileName);
- }
+ }
+
+ } while (!dir->name);
if (dir->name) {
char *ret = dir->name;
sfree(dir);
}
+int vet_filename(char *name)
+{
+ if (strchr(name, '/') || strchr(name, '\\') || strchr(name, ':'))
+ return FALSE;
+
+ if (!name[strspn(name, ".")]) /* entirely composed of dots */
+ return FALSE;
+
+ return TRUE;
+}
+
int create_directory(char *name)
{
return CreateDirectory(name, NULL) != 0;
/*
* Be told what socket we're supposed to be using.
*/
-static SOCKET sftp_ssh_socket;
+static SOCKET sftp_ssh_socket = INVALID_SOCKET;
+static HANDLE netevent = NULL;
char *do_select(SOCKET skt, int startup)
{
+ int events;
if (startup)
sftp_ssh_socket = skt;
else
sftp_ssh_socket = INVALID_SOCKET;
+
+ if (p_WSAEventSelect) {
+ if (startup) {
+ events = (FD_CONNECT | FD_READ | FD_WRITE |
+ FD_OOB | FD_CLOSE | FD_ACCEPT);
+ netevent = CreateEvent(NULL, FALSE, FALSE, NULL);
+ } else {
+ events = 0;
+ }
+ if (p_WSAEventSelect(skt, netevent, events) == SOCKET_ERROR) {
+ switch (p_WSAGetLastError()) {
+ case WSAENETDOWN:
+ return "Network is down";
+ default:
+ return "WSAEventSelect(): unknown error";
+ }
+ }
+ }
return NULL;
}
extern int select_result(WPARAM, LPARAM);
+int do_eventsel_loop(HANDLE other_event)
+{
+ int n;
+ long next, ticks;
+ HANDLE handles[2];
+ SOCKET *sklist;
+ int skcount;
+ long now = GETTICKCOUNT();
+
+ if (!netevent) {
+ return -1; /* doom */
+ }
+
+ handles[0] = netevent;
+ handles[1] = other_event;
+
+ if (run_timers(now, &next)) {
+ ticks = next - GETTICKCOUNT();
+ if (ticks < 0) ticks = 0; /* just in case */
+ } else {
+ ticks = INFINITE;
+ }
+
+ n = MsgWaitForMultipleObjects(other_event ? 2 : 1, handles, FALSE, ticks,
+ QS_POSTMESSAGE);
+
+ if (n == WAIT_OBJECT_0 + 0) {
+ WSANETWORKEVENTS things;
+ SOCKET socket;
+ extern SOCKET first_socket(int *), next_socket(int *);
+ extern int select_result(WPARAM, LPARAM);
+ int i, socketstate;
+
+ /*
+ * We must not call select_result() for any socket
+ * until we have finished enumerating within the
+ * tree. This is because select_result() may close
+ * the socket and modify the tree.
+ */
+ /* Count the active sockets. */
+ i = 0;
+ for (socket = first_socket(&socketstate);
+ socket != INVALID_SOCKET;
+ socket = next_socket(&socketstate)) i++;
+
+ /* Expand the buffer if necessary. */
+ sklist = snewn(i, SOCKET);
+
+ /* Retrieve the sockets into sklist. */
+ skcount = 0;
+ for (socket = first_socket(&socketstate);
+ socket != INVALID_SOCKET;
+ socket = next_socket(&socketstate)) {
+ sklist[skcount++] = socket;
+ }
+
+ /* Now we're done enumerating; go through the list. */
+ for (i = 0; i < skcount; i++) {
+ WPARAM wp;
+ socket = sklist[i];
+ wp = (WPARAM) socket;
+ if (!p_WSAEnumNetworkEvents(socket, NULL, &things)) {
+ static const struct { int bit, mask; } eventtypes[] = {
+ {FD_CONNECT_BIT, FD_CONNECT},
+ {FD_READ_BIT, FD_READ},
+ {FD_CLOSE_BIT, FD_CLOSE},
+ {FD_OOB_BIT, FD_OOB},
+ {FD_WRITE_BIT, FD_WRITE},
+ {FD_ACCEPT_BIT, FD_ACCEPT},
+ };
+ int e;
+
+ noise_ultralight(socket);
+ noise_ultralight(things.lNetworkEvents);
+
+ for (e = 0; e < lenof(eventtypes); e++)
+ if (things.lNetworkEvents & eventtypes[e].mask) {
+ LPARAM lp;
+ int err = things.iErrorCode[eventtypes[e].bit];
+ lp = WSAMAKESELECTREPLY(eventtypes[e].mask, err);
+ select_result(wp, lp);
+ }
+ }
+ }
+
+ sfree(sklist);
+ }
+
+ if (n == WAIT_TIMEOUT) {
+ now = next;
+ } else {
+ now = GETTICKCOUNT();
+ }
+
+ if (other_event && n == WAIT_OBJECT_0 + 1)
+ return 1;
+
+ return 0;
+}
+
/*
* Wait for some network data and process it.
+ *
+ * We have two variants of this function. One uses select() so that
+ * it's compatible with WinSock 1. The other uses WSAEventSelect
+ * and MsgWaitForMultipleObjects, so that we can consistently use
+ * WSAEventSelect throughout; this enables us to also implement
+ * ssh_sftp_get_cmdline() using a parallel mechanism.
*/
int ssh_sftp_loop_iteration(void)
{
- fd_set readfds;
-
if (sftp_ssh_socket == INVALID_SOCKET)
return -1; /* doom */
- FD_ZERO(&readfds);
- FD_SET(sftp_ssh_socket, &readfds);
- if (p_select(1, &readfds, NULL, NULL, NULL) < 0)
- return -1; /* doom */
+ if (p_WSAEventSelect == NULL) {
+ fd_set readfds;
+ int ret;
+ long now = GETTICKCOUNT();
+
+ if (socket_writable(sftp_ssh_socket))
+ select_result((WPARAM) sftp_ssh_socket, (LPARAM) FD_WRITE);
+
+ do {
+ long next, ticks;
+ struct timeval tv, *ptv;
+
+ if (run_timers(now, &next)) {
+ ticks = next - GETTICKCOUNT();
+ if (ticks <= 0)
+ ticks = 1; /* just in case */
+ tv.tv_sec = ticks / 1000;
+ tv.tv_usec = ticks % 1000 * 1000;
+ ptv = &tv;
+ } else {
+ ptv = NULL;
+ }
+
+ FD_ZERO(&readfds);
+ FD_SET(sftp_ssh_socket, &readfds);
+ ret = p_select(1, &readfds, NULL, NULL, ptv);
+
+ if (ret < 0)
+ return -1; /* doom */
+ else if (ret == 0)
+ now = next;
+ else
+ now = GETTICKCOUNT();
+
+ } while (ret == 0);
+
+ select_result((WPARAM) sftp_ssh_socket, (LPARAM) FD_READ);
+
+ return 0;
+ } else {
+ return do_eventsel_loop(NULL);
+ }
+}
+
+/*
+ * Read a command line from standard input.
+ *
+ * In the presence of WinSock 2, we can use WSAEventSelect to
+ * mediate between the socket and stdin, meaning we can send
+ * keepalives and respond to server events even while waiting at
+ * the PSFTP command prompt. Without WS2, we fall back to a simple
+ * fgets.
+ */
+struct command_read_ctx {
+ HANDLE event;
+ char *line;
+};
+
+static DWORD WINAPI command_read_thread(void *param)
+{
+ struct command_read_ctx *ctx = (struct command_read_ctx *) param;
+
+ ctx->line = fgetline(stdin);
+
+ SetEvent(ctx->event);
- select_result((WPARAM) sftp_ssh_socket, (LPARAM) FD_READ);
return 0;
}
+char *ssh_sftp_get_cmdline(char *prompt, int no_fds_ok)
+{
+ int ret;
+ struct command_read_ctx actx, *ctx = &actx;
+ DWORD threadid;
+
+ fputs(prompt, stdout);
+ fflush(stdout);
+
+ if ((sftp_ssh_socket == INVALID_SOCKET && no_fds_ok) ||
+ p_WSAEventSelect == NULL) {
+ return fgetline(stdin); /* very simple */
+ }
+
+ /*
+ * Create a second thread to read from stdin. Process network
+ * and timing events until it terminates.
+ */
+ ctx->event = CreateEvent(NULL, FALSE, FALSE, NULL);
+ ctx->line = NULL;
+
+ if (!CreateThread(NULL, 0, command_read_thread,
+ ctx, 0, &threadid)) {
+ fprintf(stderr, "Unable to create command input thread\n");
+ cleanup_exit(1);
+ }
+
+ do {
+ ret = do_eventsel_loop(ctx->event);
+
+ /* Error return can only occur if netevent==NULL, and it ain't. */
+ assert(ret >= 0);
+ } while (ret == 0);
+
+ return ctx->line;
+}
+
/* ----------------------------------------------------------------------
* Main program. Parse arguments etc.
*/