]> asedeno.scripts.mit.edu Git - linux.git/commit
x86/platform/UV: Fix GAM MMR references in the UV x2apic code
authorMike Travis <mike.travis@hpe.com>
Mon, 8 Jan 2018 19:40:03 +0000 (13:40 -0600)
committerIngo Molnar <mingo@kernel.org>
Tue, 16 Jan 2018 02:58:37 +0000 (03:58 +0100)
commit09c3ae12b2bf6dc2837d89c1017bf151af610a1f
treef4113bd0f420cf645fd4ba1f48b7f575833413ee
parentecce47e0bde6faa3256740280754bfd06a1a4efa
x86/platform/UV: Fix GAM MMR references in the UV x2apic code

Along with the fixes in UV4A (rev2) MMRs, the code to access those
MMRs also was modified by the fixes.  UV3, UV4, and UV4A no longer
have compatible setups for Global Address Memory (GAM).

Correct the new mistakes.

Signed-off-by: Mike Travis <mike.travis@hpe.com>
Acked-by: Andrew Banman <abanman@hpe.com>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Dimitri Sivanich <sivanich@hpe.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Russ Anderson <rja@hpe.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/1515440405-20880-6-git-send-email-mike.travis@hpe.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
arch/x86/kernel/apic/x2apic_uv_x.c