]> asedeno.scripts.mit.edu Git - linux.git/commit
drm/client: Support unmapping of DRM client buffers
authorThomas Zimmermann <tzimmermann@suse.de>
Wed, 3 Jul 2019 07:58:18 +0000 (09:58 +0200)
committerThomas Zimmermann <tzimmermann@suse.de>
Tue, 9 Jul 2019 08:23:58 +0000 (10:23 +0200)
commit15dd0fc833407a513da162451ac3459650beecb6
treea51f4cc5dac4a0a675a833d261da94da933a0824
parent113348d86cebbf9fb07e190e6075562ee431eb15
drm/client: Support unmapping of DRM client buffers

DRM clients, such as the fbdev emulation, have their buffer objects
mapped by default. Mapping a buffer implicitly prevents its relocation.
Hence, the buffer may permanently consume video memory while it's
allocated. This is a problem for drivers of low-memory devices, such as
ast, mgag200 or older framebuffer hardware, which will then not have
enough memory to display other content (e.g., X11).

This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal
DRM clients can use these functions to unmap and remap buffer objects
as needed.

There's no reference counting for vmap operations. Callers are expected
to either keep buffers mapped (as it is now), or call vmap and vunmap
in pairs around code that accesses the mapped memory.

v2:
* remove several duplicated NULL-pointer checks
v3:
* style and typo fixes

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315831/
drivers/gpu/drm/drm_client.c
include/drm/drm_client.h