]> asedeno.scripts.mit.edu Git - linux.git/commit
drm/amd/display: Integrate color transform3x4 with 3dlut tm
authorVitaly Prosyak <vitaly.prosyak@amd.com>
Thu, 18 Apr 2019 14:51:12 +0000 (09:51 -0500)
committerAlex Deucher <alexander.deucher@amd.com>
Sat, 22 Jun 2019 14:34:12 +0000 (09:34 -0500)
commitf99b6f4f216ac0ff7f477dd36c88e7b229292dec
tree4dca2e358668c0115b1798ac61b2638ff927b213
parent8bb3d7e7b5de731a990af8fe6d99a30751602f15
drm/amd/display: Integrate color transform3x4 with 3dlut tm

[Why & How]
Reuse existent code path (dcn1+) and in order to do that apply de gamma
in 1D blender LUT and re use MPC OGAM.
Follow up is required.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Acked-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: Vitaly Prosyak <Vitaly.Prosyak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/display/dc/core/dc.c
drivers/gpu/drm/amd/display/dc/core/dc_surface.c
drivers/gpu/drm/amd/display/dc/dc.h
drivers/gpu/drm/amd/display/modules/inc/mod_shared.h