+/*
+ * We lock a bucket by setting BIT(1) in the pointer - this is always
+ * zero in real pointers and in the nulls marker.
+ * bit_spin_locks do not handle contention well, but the whole point
+ * of the hashtable design is to achieve minimum per-bucket contention.
+ * A nested hash table might not have a bucket pointer. In that case
+ * we cannot get a lock. For remove and replace the bucket cannot be
+ * interesting and doesn't need locking.
+ * For insert we allocate the bucket if this is the last bucket_table,
+ * and then take the lock.
+ * Sometimes we unlock a bucket by writing a new pointer there. In that
+ * case we don't need to unlock, but we do need to reset state such as
+ * local_bh. For that we have rht_assign_unlock(). As rcu_assign_pointer()
+ * provides the same release semantics that bit_spin_unlock() provides,
+ * this is safe.
+ */
+
+static inline void rht_lock(struct rhash_lock_head **bkt)
+{
+ local_bh_disable();
+ bit_spin_lock(1, (unsigned long *)bkt);
+}
+
+static inline void rht_unlock(struct rhash_lock_head **bkt)
+{
+ bit_spin_unlock(1, (unsigned long *)bkt);
+ local_bh_enable();
+}
+
+static inline void rht_assign_unlock(struct rhash_lock_head **bkt,
+ struct rhash_head *obj)
+{
+ struct rhash_head **p = (struct rhash_head **)bkt;
+
+ rcu_assign_pointer(*p, obj);
+ preempt_enable();
+ __release(bitlock);
+ local_bh_enable();
+}
+
+/*
+ * If 'p' is a bucket head and might be locked:
+ * rht_ptr() returns the address without the lock bit.
+ * rht_ptr_locked() returns the address WITH the lock bit.
+ */
+static inline struct rhash_head __rcu *rht_ptr(const struct rhash_lock_head *p)
+{
+ return (void *)(((unsigned long)p) & ~BIT(1));
+}
+
+static inline struct rhash_lock_head __rcu *rht_ptr_locked(const
+ struct rhash_head *p)
+{
+ return (void *)(((unsigned long)p) | BIT(1));
+}
+