In the etnaviv_gpu_platform_probe() error path the 'fail' label is
used to just return the error code.
This can be simplified by returning the error code immediately, so
get rid of the unneeded 'fail' label.
Signed-off-by: Fabio Estevam <festevam@gmail.com>
/* Get Interrupt: */
gpu->irq = platform_get_irq(pdev, 0);
if (gpu->irq < 0) {
/* Get Interrupt: */
gpu->irq = platform_get_irq(pdev, 0);
if (gpu->irq < 0) {
- err = gpu->irq;
- dev_err(dev, "failed to get irq: %d\n", err);
- goto fail;
+ dev_err(dev, "failed to get irq: %d\n", gpu->irq);
+ return gpu->irq;
}
err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0,
dev_name(gpu->dev), gpu);
if (err) {
dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err);
}
err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0,
dev_name(gpu->dev), gpu);
if (err) {
dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err);
err = component_add(&pdev->dev, &gpu_ops);
if (err < 0) {
dev_err(&pdev->dev, "failed to register component: %d\n", err);
err = component_add(&pdev->dev, &gpu_ops);
if (err < 0) {
dev_err(&pdev->dev, "failed to register component: %d\n", err);
}
static int etnaviv_gpu_platform_remove(struct platform_device *pdev)
}
static int etnaviv_gpu_platform_remove(struct platform_device *pdev)