#include "of_private.h"
/**
- * struct of_overlay_info - Holds a single overlay info
+ * struct fragment - info about fragment nodes in overlay expanded device tree
* @target: target of the overlay operation
- * @overlay: pointer to the overlay contents node
- *
- * Holds a single overlay state, including all the overlay logs &
- * records.
+ * @overlay: pointer to the __overlay__ node
*/
-struct of_overlay_info {
+struct fragment {
struct device_node *target;
struct device_node *overlay;
bool is_symbols_node;
};
/**
- * struct of_overlay - Holds a complete overlay transaction
- * @node: List on which we are located
- * @count: Count of ovinfo structures
- * @ovinfo_tab: Overlay info table (count sized)
- * @cset: Changeset to be used
- *
- * Holds a complete overlay transaction
+ * struct overlay_changeset
+ * @ovcs_list: list on which we are located
+ * @count: count of @fragments structures
+ * @fragments: info about fragment nodes in overlay expanded device tree
+ * @cset: changeset to apply fragments to live device tree
*/
-struct of_overlay {
+struct overlay_changeset {
int id;
- struct list_head node;
+ struct list_head ovcs_list;
int count;
- struct of_overlay_info *ovinfo_tab;
+ struct fragment *fragments;
struct of_changeset cset;
};
-static int of_overlay_apply_one(struct of_overlay *ov,
- struct device_node *target, const struct device_node *overlay,
+static int build_changeset_next_level(struct overlay_changeset *ovcs,
+ struct device_node *target_node,
+ const struct device_node *overlay_node,
bool is_symbols_node);
-static BLOCKING_NOTIFIER_HEAD(of_overlay_chain);
+static BLOCKING_NOTIFIER_HEAD(overlay_notify_chain);
int of_overlay_notifier_register(struct notifier_block *nb)
{
- return blocking_notifier_chain_register(&of_overlay_chain, nb);
+ return blocking_notifier_chain_register(&overlay_notify_chain, nb);
}
EXPORT_SYMBOL_GPL(of_overlay_notifier_register);
int of_overlay_notifier_unregister(struct notifier_block *nb)
{
- return blocking_notifier_chain_unregister(&of_overlay_chain, nb);
+ return blocking_notifier_chain_unregister(&overlay_notify_chain, nb);
}
EXPORT_SYMBOL_GPL(of_overlay_notifier_unregister);
-static int of_overlay_notify(struct of_overlay *ov,
- enum of_overlay_notify_action action)
+static int overlay_notify(struct overlay_changeset *ovcs,
+ enum of_overlay_notify_action action)
{
struct of_overlay_notify_data nd;
int i, ret;
- for (i = 0; i < ov->count; i++) {
- struct of_overlay_info *ovinfo = &ov->ovinfo_tab[i];
+ for (i = 0; i < ovcs->count; i++) {
+ struct fragment *fragment = &ovcs->fragments[i];
- nd.target = ovinfo->target;
- nd.overlay = ovinfo->overlay;
+ nd.target = fragment->target;
+ nd.overlay = fragment->overlay;
- ret = blocking_notifier_call_chain(&of_overlay_chain,
+ ret = blocking_notifier_call_chain(&overlay_notify_chain,
action, &nd);
if (ret)
return notifier_to_errno(ret);
return 0;
}
-static struct property *dup_and_fixup_symbol_prop(struct of_overlay *ov,
- const struct property *prop)
+static struct property *dup_and_fixup_symbol_prop(
+ struct overlay_changeset *ovcs, const struct property *prop)
{
- struct of_overlay_info *ovinfo;
+ struct fragment *fragment;
struct property *new;
const char *overlay_name;
char *label_path;
if (!new)
return NULL;
- for (k = 0; k < ov->count; k++) {
- ovinfo = &ov->ovinfo_tab[k];
- overlay_name = ovinfo->overlay->full_name;
+ for (k = 0; k < ovcs->count; k++) {
+ fragment = &ovcs->fragments[k];
+ overlay_name = fragment->overlay->full_name;
overlay_name_len = strlen(overlay_name);
if (!strncasecmp(symbol_path, overlay_name, overlay_name_len))
break;
}
- if (k >= ov->count)
+ if (k >= ovcs->count)
goto err_free;
- target_path = ovinfo->target->full_name;
+ target_path = fragment->target->full_name;
target_path_len = strlen(target_path);
label_path = symbol_path + overlay_name_len;
}
-/*
+/**
+ * add_changeset_property() - add @overlay_prop to overlay changeset
+ * @ovcs: overlay changeset
+ * @target_node: where to place @overlay_prop in live tree
+ * @overlay_prop: property to add or update, from overlay tree
+ * is_symbols_node: 1 if @target_node is "/__symbols__"
+ *
+ * If @overlay_prop does not already exist in @target_node, add changeset entry
+ * to add @overlay_prop in @target_node, else add changeset entry to update
+ * value of @overlay_prop.
+ *
* Some special properties are not updated (no error returned).
+ *
* Update of property in symbols node is not allowed.
+ *
+ * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
+ * invalid @overlay.
*/
-static int of_overlay_apply_single_property(struct of_overlay *ov,
- struct device_node *target, struct property *prop,
+static int add_changeset_property(struct overlay_changeset *ovcs,
+ struct device_node *target_node,
+ struct property *overlay_prop,
bool is_symbols_node)
{
- struct property *propn = NULL, *tprop;
+ struct property *new_prop = NULL, *prop;
int ret = 0;
- tprop = of_find_property(target, prop->name, NULL);
+ prop = of_find_property(target_node, overlay_prop->name, NULL);
- if (!of_prop_cmp(prop->name, "name") ||
- !of_prop_cmp(prop->name, "phandle") ||
- !of_prop_cmp(prop->name, "linux,phandle"))
+ if (!of_prop_cmp(overlay_prop->name, "name") ||
+ !of_prop_cmp(overlay_prop->name, "phandle") ||
+ !of_prop_cmp(overlay_prop->name, "linux,phandle"))
return 0;
if (is_symbols_node) {
- if (tprop)
+ if (prop)
return -EINVAL;
- propn = dup_and_fixup_symbol_prop(ov, prop);
+ new_prop = dup_and_fixup_symbol_prop(ovcs, overlay_prop);
} else {
- propn = __of_prop_dup(prop, GFP_KERNEL);
+ new_prop = __of_prop_dup(overlay_prop, GFP_KERNEL);
}
- if (!propn)
+ if (!new_prop)
return -ENOMEM;
- if (!tprop)
- ret = of_changeset_add_property(&ov->cset, target, propn);
+ if (!prop)
+ ret = of_changeset_add_property(&ovcs->cset, target_node,
+ new_prop);
else
- ret = of_changeset_update_property(&ov->cset, target, propn);
+ ret = of_changeset_update_property(&ovcs->cset, target_node,
+ new_prop);
if (ret) {
- kfree(propn->name);
- kfree(propn->value);
- kfree(propn);
+ kfree(new_prop->name);
+ kfree(new_prop->value);
+ kfree(new_prop);
}
return ret;
}
-static int of_overlay_apply_single_device_node(struct of_overlay *ov,
- struct device_node *target, struct device_node *child)
+/**
+ * add_changeset_node() - add @node (and children) to overlay changeset
+ * @ovcs: overlay changeset
+ * @target_node: where to place @node in live tree
+ * @node: node from within overlay device tree fragment
+ *
+ * If @node does not already exist in @target_node, add changeset entry
+ * to add @node in @target_node.
+ *
+ * If @node already exists in @target_node, and the existing node has
+ * a phandle, the overlay node is not allowed to have a phandle.
+ *
+ * If @node has child nodes, add the children recursively via
+ * build_changeset_next_level().
+ *
+ * NOTE: Multiple mods of created nodes not supported.
+ *
+ * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
+ * invalid @overlay.
+ */
+static int add_changeset_node(struct overlay_changeset *ovcs,
+ struct device_node *target_node, struct device_node *node)
{
- const char *cname;
+ const char *node_kbasename;
struct device_node *tchild;
int ret = 0;
- cname = kbasename(child->full_name);
- if (!cname)
+ node_kbasename = kbasename(node->full_name);
+ if (!node_kbasename)
return -ENOMEM;
- for_each_child_of_node(target, tchild)
- if (!of_node_cmp(cname, kbasename(tchild->full_name)))
+ for_each_child_of_node(target_node, tchild)
+ if (!of_node_cmp(node_kbasename, kbasename(tchild->full_name)))
break;
if (tchild) {
- if (child->phandle)
+ if (node->phandle)
return -EINVAL;
- /* apply overlay recursively */
- ret = of_overlay_apply_one(ov, tchild, child, 0);
+ ret = build_changeset_next_level(ovcs, tchild, node, 0);
of_node_put(tchild);
} else {
- tchild = __of_node_dup(child, "%pOF/%s", target, cname);
+ tchild = __of_node_dup(node, "%pOF/%s",
+ target_node, node_kbasename);
if (!tchild)
return -ENOMEM;
- tchild->parent = target;
+ tchild->parent = target_node;
- ret = of_changeset_attach_node(&ov->cset, tchild);
+ ret = of_changeset_attach_node(&ovcs->cset, tchild);
if (ret)
return ret;
- ret = of_overlay_apply_one(ov, tchild, child, 0);
+ ret = build_changeset_next_level(ovcs, tchild, node, 0);
if (ret)
return ret;
}
return ret;
}
-/*
- * Apply a single overlay node recursively.
+/**
+ * build_changeset_next_level() - add level of overlay changeset
+ * @ovcs: overlay changeset
+ * @target_node: where to place @overlay_node in live tree
+ * @overlay_node: node from within an overlay device tree fragment
+ * @is_symbols_node: @overlay_node is node "/__symbols__"
*
- * Note that the in case of an error the target node is left
- * in a inconsistent state. Error recovery should be performed
- * by using the changeset.
+ * Add the properties (if any) and nodes (if any) from @overlay_node to the
+ * @ovcs->cset changeset. If an added node has child nodes, they will
+ * be added recursively.
*
* Do not allow symbols node to have any children.
+ *
+ * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
+ * invalid @overlay_node.
*/
-static int of_overlay_apply_one(struct of_overlay *ov,
- struct device_node *target, const struct device_node *overlay,
+static int build_changeset_next_level(struct overlay_changeset *ovcs,
+ struct device_node *target_node,
+ const struct device_node *overlay_node,
bool is_symbols_node)
{
struct device_node *child;
struct property *prop;
int ret;
- for_each_property_of_node(overlay, prop) {
- ret = of_overlay_apply_single_property(ov, target, prop,
- is_symbols_node);
+ for_each_property_of_node(overlay_node, prop) {
+ ret = add_changeset_property(ovcs, target_node, prop,
+ is_symbols_node);
if (ret) {
pr_err("Failed to apply prop @%pOF/%s\n",
- target, prop->name);
+ target_node, prop->name);
return ret;
}
}
if (is_symbols_node)
return 0;
- for_each_child_of_node(overlay, child) {
- ret = of_overlay_apply_single_device_node(ov, target, child);
+ for_each_child_of_node(overlay_node, child) {
+ ret = add_changeset_node(ovcs, target_node, child);
if (ret) {
- pr_err("Failed to apply single node @%pOF/%s\n",
- target, child->name);
+ pr_err("Failed to apply node @%pOF/%s\n",
+ target_node, child->name);
of_node_put(child);
return ret;
}
}
/**
- * of_overlay_apply() - Apply @count overlays pointed at by @ovinfo_tab
- * @ov: Overlay to apply
+ * build_changeset() - populate overlay changeset in @ovcs from @ovcs->fragments
+ * @ovcs: Overlay changeset
*
- * Applies the overlays given, while handling all error conditions
- * appropriately. Either the operation succeeds, or if it fails the
- * live tree is reverted to the state before the attempt.
- * Returns 0, or an error if the overlay attempt failed.
+ * Create changeset @ovcs->cset to contain the nodes and properties of the
+ * overlay device tree fragments in @ovcs->fragments[]. If an error occurs,
+ * any portions of the changeset that were successfully created will remain
+ * in @ovcs->cset.
+ *
+ * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
+ * invalid overlay in @ovcs->fragments[].
*/
-static int of_overlay_apply(struct of_overlay *ov)
+static int build_changeset(struct overlay_changeset *ovcs)
{
- int i, err;
+ int i, ret;
- for (i = 0; i < ov->count; i++) {
- struct of_overlay_info *ovinfo = &ov->ovinfo_tab[i];
+ for (i = 0; i < ovcs->count; i++) {
+ struct fragment *fragment = &ovcs->fragments[i];
- err = of_overlay_apply_one(ov, ovinfo->target, ovinfo->overlay,
- ovinfo->is_symbols_node);
- if (err) {
- pr_err("apply failed '%pOF'\n", ovinfo->target);
- return err;
+ ret = build_changeset_next_level(ovcs, fragment->target,
+ fragment->overlay,
+ fragment->is_symbols_node);
+ if (ret) {
+ pr_err("apply failed '%pOF'\n", fragment->target);
+ return ret;
}
}
*
* Returns 0 on success, or a negative error value.
*/
-static int of_fill_overlay_info(struct of_overlay *ov,
- struct device_node *info_node, struct of_overlay_info *ovinfo)
+static int of_fill_overlay_info(struct overlay_changeset *ovcset,
+ struct device_node *info_node, struct fragment *fragment)
{
- ovinfo->overlay = of_get_child_by_name(info_node, "__overlay__");
- if (!ovinfo->overlay)
+ fragment->overlay = of_get_child_by_name(info_node, "__overlay__");
+ if (!fragment->overlay)
goto err_fail;
- ovinfo->target = find_target_node(info_node);
- if (!ovinfo->target)
+ fragment->target = find_target_node(info_node);
+ if (!fragment->target)
goto err_fail;
return 0;
err_fail:
- of_node_put(ovinfo->target);
- of_node_put(ovinfo->overlay);
+ of_node_put(fragment->target);
+ of_node_put(fragment->overlay);
- memset(ovinfo, 0, sizeof(*ovinfo));
+ memset(fragment, 0, sizeof(*fragment));
return -EINVAL;
}
/**
- * of_build_overlay_info() - Build an overlay info array
- * @ov Overlay to build
- * @tree: Device node containing all the overlays
+ * init_overlay_changeset() - initialize overlay changeset from overlay tree
+ * @ovcs Overlay changeset to build
+ * @tree: Contains all the overlay fragments and overlay fixup nodes
*
- * Helper function that given a tree containing overlay information,
- * allocates and builds an overlay info array containing it, ready
- * for use using of_overlay_apply.
+ * Initialize @ovcs. Populate @ovcs->fragments with node information from
+ * the top level of @tree. The relevant top level nodes are the fragment
+ * nodes and the __symbols__ node. Any other top level node will be ignored.
*
- * Returns 0 on success with the @cntp @ovinfop pointers valid,
- * while on error a negative error value is returned.
+ * Returns 0 on success, -ENOMEM if memory allocation failure, -EINVAL if error
+ * detected in @tree, or -ENODEV if no valid nodes found.
*/
-static int of_build_overlay_info(struct of_overlay *ov,
+static int init_overlay_changeset(struct overlay_changeset *ovcs,
struct device_node *tree)
{
struct device_node *node;
- struct of_overlay_info *ovinfo;
- int cnt, err;
+ struct fragment *fragment;
+ struct fragment *fragments;
+ int cnt, ret;
cnt = 0;
for_each_child_of_node(tree, node)
if (of_get_child_by_name(tree, "__symbols__"))
cnt++;
- ovinfo = kcalloc(cnt, sizeof(*ovinfo), GFP_KERNEL);
- if (!ovinfo)
+ fragments = kcalloc(cnt, sizeof(*fragments), GFP_KERNEL);
+ if (!fragments)
return -ENOMEM;
cnt = 0;
for_each_child_of_node(tree, node) {
- err = of_fill_overlay_info(ov, node, &ovinfo[cnt]);
- if (!err)
+ ret = of_fill_overlay_info(ovcs, node, &fragments[cnt]);
+ if (!ret)
cnt++;
}
node = of_get_child_by_name(tree, "__symbols__");
if (node) {
- ovinfo[cnt].overlay = node;
- ovinfo[cnt].target = of_find_node_by_path("/__symbols__");
- ovinfo[cnt].is_symbols_node = 1;
+ fragment = &fragments[cnt];
+ fragment->overlay = node;
+ fragment->target = of_find_node_by_path("/__symbols__");
+ fragment->is_symbols_node = 1;
- if (!ovinfo[cnt].target) {
+ if (!fragment->target) {
pr_err("no symbols in root of device tree.\n");
return -EINVAL;
}
}
if (!cnt) {
- kfree(ovinfo);
+ kfree(fragments);
return -ENODEV;
}
- ov->count = cnt;
- ov->ovinfo_tab = ovinfo;
+ ovcs->count = cnt;
+ ovcs->fragments = fragments;
return 0;
}
/**
- * of_free_overlay_info() - Free an overlay info array
- * @ov Overlay to free the overlay info from
- * @ovinfo_tab: Array of overlay_info's to free
+ * free_overlay_fragments() - Free a fragments array
+ * @ovcs Overlay to free the overlay info from
*
- * Releases the memory of a previously allocated ovinfo array
- * by of_build_overlay_info.
- * Returns 0, or an error if the arguments are bogus.
+ * Frees the memory of an ovcs->fragments[] array.
*/
-static int of_free_overlay_info(struct of_overlay *ov)
+static void free_overlay_fragments(struct overlay_changeset *ovcs)
{
- struct of_overlay_info *ovinfo;
int i;
/* do it in reverse */
- for (i = ov->count - 1; i >= 0; i--) {
- ovinfo = &ov->ovinfo_tab[i];
-
- of_node_put(ovinfo->target);
- of_node_put(ovinfo->overlay);
+ for (i = ovcs->count - 1; i >= 0; i--) {
+ of_node_put(ovcs->fragments[i].target);
+ of_node_put(ovcs->fragments[i].overlay);
}
- kfree(ov->ovinfo_tab);
- return 0;
+ kfree(ovcs->fragments);
}
-static LIST_HEAD(ov_list);
-static DEFINE_IDR(ov_idr);
+static LIST_HEAD(ovcs_list);
+static DEFINE_IDR(ovcs_idr);
/**
- * of_overlay_create() - Create and apply an overlay
- * @tree: Device node containing all the overlays
+ * of_overlay_apply() - Create and apply an overlay changeset
+ * @tree: Expanded overlay device tree
*
- * Creates and applies an overlay while also keeping track
- * of the overlay in a list. This list can be used to prevent
- * illegal overlay removals.
+ * Creates and applies an overlay changeset. If successful, the overlay
+ * changeset is added to the overlay changeset list.
*
- * Returns the id of the created overlay, or a negative error number
+ * Returns the id of the created overlay changeset, or a negative error number
*/
-int of_overlay_create(struct device_node *tree)
+int of_overlay_apply(struct device_node *tree)
{
- struct of_overlay *ov;
- int err, id;
+ struct overlay_changeset *ovcs;
+ int id, ret;
- ov = kzalloc(sizeof(*ov), GFP_KERNEL);
- if (!ov)
+ ovcs = kzalloc(sizeof(*ovcs), GFP_KERNEL);
+ if (!ovcs)
return -ENOMEM;
- ov->id = -1;
+ ovcs->id = -1;
- INIT_LIST_HEAD(&ov->node);
+ INIT_LIST_HEAD(&ovcs->ovcs_list);
- of_changeset_init(&ov->cset);
+ of_changeset_init(&ovcs->cset);
mutex_lock(&of_mutex);
- id = idr_alloc(&ov_idr, ov, 0, 0, GFP_KERNEL);
+ id = idr_alloc(&ovcs_idr, ovcs, 0, 0, GFP_KERNEL);
if (id < 0) {
- err = id;
+ ret = id;
goto err_destroy_trans;
}
- ov->id = id;
+ ovcs->id = id;
- err = of_build_overlay_info(ov, tree);
- if (err) {
- pr_err("of_build_overlay_info() failed for tree@%pOF\n",
+ ret = init_overlay_changeset(ovcs, tree);
+ if (ret) {
+ pr_err("init_overlay_changeset() failed for tree@%pOF\n",
tree);
goto err_free_idr;
}
- err = of_overlay_notify(ov, OF_OVERLAY_PRE_APPLY);
- if (err < 0) {
- pr_err("%s: Pre-apply notifier failed (err=%d)\n",
- __func__, err);
- goto err_free_idr;
+ ret = overlay_notify(ovcs, OF_OVERLAY_PRE_APPLY);
+ if (ret < 0) {
+ pr_err("%s: Pre-apply notifier failed (ret=%d)\n",
+ __func__, ret);
+ goto err_free_overlay_fragments;
}
- err = of_overlay_apply(ov);
- if (err)
- goto err_abort_trans;
-
- err = __of_changeset_apply(&ov->cset);
- if (err)
- goto err_revert_overlay;
+ ret = build_changeset(ovcs);
+ if (ret)
+ goto err_free_overlay_fragments;
+ ret = __of_changeset_apply(&ovcs->cset);
+ if (ret)
+ goto err_free_overlay_fragments;
- list_add_tail(&ov->node, &ov_list);
+ list_add_tail(&ovcs->ovcs_list, &ovcs_list);
- of_overlay_notify(ov, OF_OVERLAY_POST_APPLY);
+ overlay_notify(ovcs, OF_OVERLAY_POST_APPLY);
mutex_unlock(&of_mutex);
return id;
-err_revert_overlay:
-err_abort_trans:
- of_free_overlay_info(ov);
+err_free_overlay_fragments:
+ free_overlay_fragments(ovcs);
err_free_idr:
- idr_remove(&ov_idr, ov->id);
+ idr_remove(&ovcs_idr, ovcs->id);
err_destroy_trans:
- of_changeset_destroy(&ov->cset);
- kfree(ov);
+ of_changeset_destroy(&ovcs->cset);
+ kfree(ovcs);
mutex_unlock(&of_mutex);
- return err;
+ return ret;
}
-EXPORT_SYMBOL_GPL(of_overlay_create);
+EXPORT_SYMBOL_GPL(of_overlay_apply);
/*
- * check whether the given node, lies under the given tree
- * return 1 if under tree, else 0
+ * Find @np in @tree.
+ *
+ * Returns 1 if @np is @tree or is contained in @tree, else 0
*/
-static int overlay_subtree_check(struct device_node *tree,
- struct device_node *dn)
+static int find_node(struct device_node *tree, struct device_node *np)
{
struct device_node *child;
- if (tree == dn)
+ if (tree == np)
return 1;
for_each_child_of_node(tree, child) {
- if (overlay_subtree_check(child, dn)) {
+ if (find_node(child, np)) {
of_node_put(child);
return 1;
}
}
/*
- * check whether this overlay is the topmost
- * return 1 if topmost, else 0
+ * Is @remove_ce_np a child of or the same as any
+ * node in an overlay changeset more topmost than @remove_ovcs?
+ *
+ * Returns 1 if found, else 0
*/
-static int overlay_is_topmost(struct of_overlay *ov, struct device_node *dn)
+static int node_in_later_cs(struct overlay_changeset *remove_ovcs,
+ struct device_node *remove_ce_np)
{
- struct of_overlay *ovt;
+ struct overlay_changeset *ovcs;
struct of_changeset_entry *ce;
- list_for_each_entry_reverse(ovt, &ov_list, node) {
- /* if we hit ourselves, we're done */
- if (ovt == ov)
+ list_for_each_entry_reverse(ovcs, &ovcs_list, ovcs_list) {
+ if (ovcs == remove_ovcs)
break;
- /* check against each subtree affected by this overlay */
- list_for_each_entry(ce, &ovt->cset.entries, node) {
- if (overlay_subtree_check(ce->np, dn)) {
+ list_for_each_entry(ce, &ovcs->cset.entries, node) {
+ if (find_node(ce->np, remove_ce_np)) {
pr_err("%s: #%d clashes #%d @%pOF\n",
- __func__, ov->id, ovt->id, dn);
- return 0;
+ __func__, remove_ovcs->id, ovcs->id,
+ remove_ce_np);
+ return 1;
}
}
}
- return 1;
+ return 0;
}
/*
* the one closest to the tail. If another overlay has affected this
* device node and is closest to the tail, then removal is not permited.
*/
-static int overlay_removal_is_ok(struct of_overlay *ov)
+static int overlay_removal_is_ok(struct overlay_changeset *remove_ovcs)
{
- struct of_changeset_entry *ce;
+ struct of_changeset_entry *remove_ce;
- list_for_each_entry(ce, &ov->cset.entries, node) {
- if (!overlay_is_topmost(ov, ce->np)) {
- pr_err("overlay #%d is not topmost\n", ov->id);
+ list_for_each_entry(remove_ce, &remove_ovcs->cset.entries, node) {
+ if (node_in_later_cs(remove_ovcs, remove_ce->np)) {
+ pr_err("overlay #%d is not topmost\n", remove_ovcs->id);
return 0;
}
}
}
/**
- * of_overlay_destroy() - Removes an overlay
- * @id: Overlay id number returned by a previous call to of_overlay_create
+ * of_overlay_remove() - Revert and free an overlay changeset
+ * @ovcs_id: Overlay changeset id number
*
- * Removes an overlay if it is permissible.
+ * Removes an overlay if it is permissible. ovcs_id was previously returned
+ * by of_overlay_apply().
*
* Returns 0 on success, or a negative error number
*/
-int of_overlay_destroy(int id)
+int of_overlay_remove(int ovcs_id)
{
- struct of_overlay *ov;
- int err;
+ struct overlay_changeset *ovcs;
+ int ret = 0;
mutex_lock(&of_mutex);
- ov = idr_find(&ov_idr, id);
- if (!ov) {
- err = -ENODEV;
- pr_err("destroy: Could not find overlay #%d\n", id);
+ ovcs = idr_find(&ovcs_idr, ovcs_id);
+ if (!ovcs) {
+ ret = -ENODEV;
+ pr_err("remove: Could not find overlay #%d\n", ovcs_id);
goto out;
}
- if (!overlay_removal_is_ok(ov)) {
- err = -EBUSY;
+ if (!overlay_removal_is_ok(ovcs)) {
+ ret = -EBUSY;
goto out;
}
- of_overlay_notify(ov, OF_OVERLAY_PRE_REMOVE);
- list_del(&ov->node);
- __of_changeset_revert(&ov->cset);
- of_overlay_notify(ov, OF_OVERLAY_POST_REMOVE);
- of_free_overlay_info(ov);
- idr_remove(&ov_idr, id);
- of_changeset_destroy(&ov->cset);
- kfree(ov);
-
- err = 0;
+ overlay_notify(ovcs, OF_OVERLAY_PRE_REMOVE);
+ list_del(&ovcs->ovcs_list);
+ __of_changeset_revert(&ovcs->cset);
+ overlay_notify(ovcs, OF_OVERLAY_POST_REMOVE);
+ free_overlay_fragments(ovcs);
+ idr_remove(&ovcs_idr, ovcs_id);
+ of_changeset_destroy(&ovcs->cset);
+ kfree(ovcs);
out:
mutex_unlock(&of_mutex);
- return err;
+ return ret;
}
-EXPORT_SYMBOL_GPL(of_overlay_destroy);
+EXPORT_SYMBOL_GPL(of_overlay_remove);
/**
- * of_overlay_destroy_all() - Removes all overlays from the system
+ * of_overlay_remove_all() - Reverts and frees all overlay changesets
*
* Removes all overlays from the system in the correct order.
*
* Returns 0 on success, or a negative error number
*/
-int of_overlay_destroy_all(void)
+int of_overlay_remove_all(void)
{
- struct of_overlay *ov, *ovn;
+ struct overlay_changeset *ovcs, *ovcs_n;
mutex_lock(&of_mutex);
/* the tail of list is guaranteed to be safe to remove */
- list_for_each_entry_safe_reverse(ov, ovn, &ov_list, node) {
- list_del(&ov->node);
- __of_changeset_revert(&ov->cset);
- of_free_overlay_info(ov);
- idr_remove(&ov_idr, ov->id);
- kfree(ov);
+ list_for_each_entry_safe_reverse(ovcs, ovcs_n, &ovcs_list, ovcs_list) {
+ list_del(&ovcs->ovcs_list);
+ __of_changeset_revert(&ovcs->cset);
+ free_overlay_fragments(ovcs);
+ idr_remove(&ovcs_idr, ovcs->id);
+ kfree(ovcs);
}
mutex_unlock(&of_mutex);
return 0;
}
-EXPORT_SYMBOL_GPL(of_overlay_destroy_all);
+EXPORT_SYMBOL_GPL(of_overlay_remove_all);