if (bfq_bfqq_busy(bfqq))
bfq_deactivate_bfqq(bfqd, bfqq, false, false);
- else if (entity->on_st)
+ else if (entity->on_st_or_in_serv)
bfq_put_idle_entity(bfq_entity_service_tree(entity), entity);
bfqg_and_blkg_put(bfqq_group(bfqq));
static int bfqq_process_refs(struct bfq_queue *bfqq)
{
- return bfqq->ref - bfqq->allocated - bfqq->entity.on_st -
+ return bfqq->ref - bfqq->allocated - bfqq->entity.on_st_or_in_serv -
(bfqq->weight_counter != NULL);
}
* Flag, true if the entity is on a tree (either the active or
* the idle one of its service_tree) or is in service.
*/
- bool on_st;
+ bool on_st_or_in_serv;
/* B-WF2Q+ start and finish timestamps [sectors/weight] */
u64 start, finish;
{
struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity);
- entity->on_st = false;
+ entity->on_st_or_in_serv = false;
st->wsum -= entity->weight;
if (bfqq && !is_in_service)
bfq_put_queue(bfqq);
*/
bfq_get_entity(entity);
- entity->on_st = true;
+ entity->on_st_or_in_serv = true;
}
#ifdef CONFIG_BFQ_GROUP_IOSCHED
struct bfq_service_tree *st;
bool is_in_service;
- if (!entity->on_st) /* entity never activated, or already inactive */
+ if (!entity->on_st_or_in_serv) /*
+ * entity never activated, or
+ * already inactive
+ */
return false;
/*
* service tree either, then release the service reference to
* the queue it represents (taken with bfq_get_entity).
*/
- if (!in_serv_entity->on_st) {
+ if (!in_serv_entity->on_st_or_in_serv) {
/*
* If no process is referencing in_serv_bfqq any
* longer, then the service reference may be the only