for_each_subsys(ss, ssid) {
struct cgroup_subsys_state *css = cgroup_css(dsct, ss);
- WARN_ON_ONCE(css && percpu_ref_is_dying(&css->refcnt));
-
if (!(cgroup_ss_mask(dsct) & (1 << ss->id)))
continue;
return PTR_ERR(css);
}
+ WARN_ON_ONCE(percpu_ref_is_dying(&css->refcnt));
+
if (css_visible(css)) {
ret = css_populate_dir(css);
if (ret)
for_each_subsys(ss, ssid) {
struct cgroup_subsys_state *css = cgroup_css(dsct, ss);
- WARN_ON_ONCE(css && percpu_ref_is_dying(&css->refcnt));
-
if (!css)
continue;
+ WARN_ON_ONCE(percpu_ref_is_dying(&css->refcnt));
+
if (css->parent &&
!(cgroup_ss_mask(dsct) & (1 << ss->id))) {
kill_css(css);
if (strcmp(strstrip(buf), "threaded"))
return -EINVAL;
- cgrp = cgroup_kn_lock_live(of->kn, false);
+ /* drain dying csses before we re-apply (threaded) subtree control */
+ cgrp = cgroup_kn_lock_live(of->kn, true);
if (!cgrp)
return -ENOENT;