]> asedeno.scripts.mit.edu Git - linux.git/commitdiff
ACPICA: AML Parser: ignore dispatcher error status during table load
authorSchmauss, Erik <erik.schmauss@intel.com>
Thu, 19 Jul 2018 23:33:00 +0000 (16:33 -0700)
committerRafael J. Wysocki <rafael.j.wysocki@intel.com>
Mon, 23 Jul 2018 11:39:33 +0000 (13:39 +0200)
The dispatcher and the executer process the parse nodes During table
load. Error status from the evaluation confuses the AML parser. This
results in the parser failing to complete parsing of the current
scope op which becomes problematic. For the incorrect AML below, _ADR
never gets created.

definition_block(...)
{
   Scope (\_SB)
   {
     Device (PCI0){...}
     Name (OBJ1, 0x0)
     OBJ1 = PCI0 + 5 // Results in an operand error.
   } // \_SB not closed

   // parser looks for \_SB._SB.PCI0, results in AE_NOT_FOUND error
   // Entire scope block gets skipped.
   Scope (\_SB.PCI0)
   {
       Name (_ADR, 0x0)
   }
}

Fix the above error by properly completing the initial \_SB scope
after an error by clearing errors that occur during table load. In
the above case, this means that OBJ1 = PIC0 + 5 is skipped.

Fixes: 5088814a6e93 (ACPICA: AML parser: attempt to continue loading table after error)
Link: https://bugzilla.kernel.org/show_bug.cgi?id=200363
Tested-by: Bastien Nocera <hadess@hadess.net>
Signed-off-by: Erik Schmauss <erik.schmauss@intel.com>
Cc: 4.17+ <stable@vger.kernel.org> # 4.17+
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
drivers/acpi/acpica/psloop.c

index bc5f05906bd1c871403896c3a2bce9122f3a67df..ee840be150b5e0fff900488274b40b19027aca6c 100644 (file)
@@ -497,6 +497,18 @@ acpi_status acpi_ps_parse_loop(struct acpi_walk_state *walk_state)
                        status =
                            acpi_ps_create_op(walk_state, aml_op_start, &op);
                        if (ACPI_FAILURE(status)) {
+                               /*
+                                * ACPI_PARSE_MODULE_LEVEL means that we are loading a table by
+                                * executing it as a control method. However, if we encounter
+                                * an error while loading the table, we need to keep trying to
+                                * load the table rather than aborting the table load. Set the
+                                * status to AE_OK to proceed with the table load.
+                                */
+                               if ((walk_state->
+                                    parse_flags & ACPI_PARSE_MODULE_LEVEL)
+                                   && status == AE_ALREADY_EXISTS) {
+                                       status = AE_OK;
+                               }
                                if (status == AE_CTRL_PARSE_CONTINUE) {
                                        continue;
                                }
@@ -694,6 +706,20 @@ acpi_status acpi_ps_parse_loop(struct acpi_walk_state *walk_state)
                            acpi_ps_next_parse_state(walk_state, op, status);
                        if (status == AE_CTRL_PENDING) {
                                status = AE_OK;
+                       } else
+                           if ((walk_state->
+                                parse_flags & ACPI_PARSE_MODULE_LEVEL)
+                               && ACPI_FAILURE(status)) {
+                               /*
+                                * ACPI_PARSE_MODULE_LEVEL means that we are loading a table by
+                                * executing it as a control method. However, if we encounter
+                                * an error while loading the table, we need to keep trying to
+                                * load the table rather than aborting the table load. Set the
+                                * status to AE_OK to proceed with the table load. If we get a
+                                * failure at this point, it means that the dispatcher got an
+                                * error while processing Op (most likely an AML operand error.
+                                */
+                               status = AE_OK;
                        }
                }