-/* $Id: macterm.c,v 1.1.2.32 1999/03/29 19:50:23 ben Exp $ */
+/* $Id: macterm.c,v 1.1.2.33 1999/03/30 19:44:51 ben Exp $ */
/*
* Copyright (c) 1999 Simon Tatham
* Copyright (c) 1999 Ben Harris
s->font_ascent = fi.ascent;
s->font_leading = fi.leading;
s->font_height = s->font_ascent + fi.descent + s->font_leading;
+ if (!s->cfg.bold_colour) {
+ TextFace(bold);
+ s->font_boldadjust = s->font_width - CharWidth('W');
+ } else
+ s->font_boldadjust = 0;
mac_adjustsize(s, s->rows, s->cols);
}
TextFace(style);
TextSize(s->cfg.fontheight);
SetFractEnable(FALSE); /* We want characters on pixel boundaries */
+ if (mac_gestalts.qdvers > gestaltOriginalQD)
+ if (style & bold) {
+ SpaceExtra(s->font_boldadjust << 16);
+ CharExtra(s->font_boldadjust << 16);
+ } else {
+ SpaceExtra(0);
+ CharExtra(0);
+ }
textrgn = NewRgn();
RectRgn(textrgn, &a.textrect);
- DeviceLoop(textrgn, &do_text_for_device_upp, (long)&a, 0);
+ if (mac_gestalts.qdvers == gestaltOriginalQD)
+ do_text_for_device(1, 0, NULL, (long)&a);
+ else
+ DeviceLoop(textrgn, &do_text_for_device_upp, (long)&a, 0);
DisposeRgn(textrgn);
/* Tell the window manager about it in case this isn't an update */
ValidRect(&a.textrect);
#include <Controls.h>
#include <Windows.h>
typedef UInt32 DWORD;
-struct mac_session;
#endif /* macintosh */
#ifndef TRUE
#define ATTR_MASK 0xFFFFFF00UL
#define CHAR_MASK 0x000000FFUL
-#ifdef macintosh
-struct mac_session;
-typedef struct mac_session *Context;
-#else /* not macintosh */
-typedef HDC Context;
-#endif /* not macintosh */
-
#ifdef macintosh
#define SEL_NL { 13 }
#else
short fontnum;
int font_ascent;
int font_leading;
+ int font_boldadjust;
WindowPtr window;
PaletteHandle palette;
ControlHandle scrollbar;