From: Maxime Ripard Date: Wed, 21 Feb 2018 12:57:02 +0000 (+0100) Subject: drm/sun4i: rgb: Fix potential division by zero X-Git-Tag: v4.16-rc5~21^2~1^2~1 X-Git-Url: https://asedeno.scripts.mit.edu/gitweb/?a=commitdiff_plain;h=5af894bd20fa16970378cae8ff55917294e0d9dd;p=linux.git drm/sun4i: rgb: Fix potential division by zero In the case where mode_valid callback of our RGB connector was called before mode_set was being called, the range of dividers would not be set, resulting in a division by zero later on in the clk_round_rate logic. Set the range of dividers before calling clk_round_rate to fix this. Reviewed-by: Chen-Yu Tsai Tested-by: Giulio Benetti Signed-off-by: Maxime Ripard Link: https://patchwork.freedesktop.org/patch/msgid/20180221125703.4595-2-maxime.ripard@bootlin.com --- diff --git a/drivers/gpu/drm/sun4i/sun4i_rgb.c b/drivers/gpu/drm/sun4i/sun4i_rgb.c index 832f8f9bc47f..b8da5a50a61d 100644 --- a/drivers/gpu/drm/sun4i/sun4i_rgb.c +++ b/drivers/gpu/drm/sun4i/sun4i_rgb.c @@ -92,6 +92,8 @@ static int sun4i_rgb_mode_valid(struct drm_connector *connector, DRM_DEBUG_DRIVER("Vertical parameters OK\n"); + tcon->dclk_min_div = 6; + tcon->dclk_max_div = 127; rounded_rate = clk_round_rate(tcon->dclk, rate); if (rounded_rate < rate) return MODE_CLOCK_LOW;