From 68c12d24ce26ae7cabc671230a4e390e902005c1 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Christian=20K=C3=B6nig?= Date: Thu, 22 Nov 2018 11:57:15 +0100 Subject: [PATCH] drm/sched: revert "fix timeout handling v2" v2 MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit This reverts commit 0efd2d2f68cd5dbddf4ecd974c33133257d16a8e. It's still causing problems for V3D. v2: keep rearming the timeout. Signed-off-by: Christian König Acked-by: Alex Deucher Signed-off-by: Alex Deucher --- drivers/gpu/drm/scheduler/sched_main.c | 27 +------------------------- 1 file changed, 1 insertion(+), 26 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 6fedf9544bbf..9d4cd196037a 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -263,40 +263,15 @@ static void drm_sched_job_timedout(struct work_struct *work) { struct drm_gpu_scheduler *sched; struct drm_sched_job *job; - int r; sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work); - - spin_lock(&sched->job_list_lock); - list_for_each_entry_reverse(job, &sched->ring_mirror_list, node) { - struct drm_sched_fence *fence = job->s_fence; - - if (!dma_fence_remove_callback(fence->parent, &fence->cb)) - goto already_signaled; - } - job = list_first_entry_or_null(&sched->ring_mirror_list, struct drm_sched_job, node); - spin_unlock(&sched->job_list_lock); if (job) - sched->ops->timedout_job(job); + job->sched->ops->timedout_job(job); spin_lock(&sched->job_list_lock); - list_for_each_entry(job, &sched->ring_mirror_list, node) { - struct drm_sched_fence *fence = job->s_fence; - - if (!fence->parent || !list_empty(&fence->cb.node)) - continue; - - r = dma_fence_add_callback(fence->parent, &fence->cb, - drm_sched_process_job); - if (r) - drm_sched_process_job(fence->parent, &fence->cb); - -already_signaled: - ; - } drm_sched_start_timeout(sched); spin_unlock(&sched->job_list_lock); } -- 2.45.2